Files
settled-reach/governance/rejected/scope.md
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jpmschweitzerandClaude Fable 5 6c078fbec4 fix(meta): PR #175 review round — all 14 findings addressed
H1 godot-cold-parse exit-code guard (+bonus: import-pass for cold checkouts, found live); H2 pr-watchlist-diff loud registry failure; H3/T1 deny list :* normalization (add-only) + uniform allow syntax; H4/T7 helper-script allows; H5 get_api_key env-only (config.json is tracked — no secret fallback); H6 TEAM.md active/standby split; H7 troblum solo-profiling note; H8 pr-review frontmatter Task->Agent; H9 conventions doc taxonomies fixed vs real tree; T2 ask-gate leash files (settings/hooks) in tracked settings; T3 R-013 cross-reference; T4 governance README index regenerated (pql decisions sync); T5 dudley briefing ACTIVE; T6 pr-process step 7 run-from-main.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-13 22:11:36 +02:00

928 B

Rejected Alternatives — Scope

Rejected proposals in the scope domain, rationale preserved for the audit trail.

R-013: Localization / i18n

  • Rejected: 2026-07-13
  • Cross-reference: D-123 (content.md — Generative AI for NPC content), D-138 (content.md — LLM re-voicing pipeline); roster removal in .claude/agents/README.md + TEAM.md
  • Reason: Full localization — an i18n framework, translation management, and the volume of template writing the Settled Reach's procedurally-composed text would demand — is prohibitively expensive for a solo developer, and compounds against the Gemma-based naming/text generation: every generated string would need a parallel translation pathway. The game ships English-only. The tiger (Translator) agent persona was removed with this decision (see .claude/agents/README.md and TEAM.md). Revisit only if project scope and resourcing change fundamentally.