35 payloads move to tooling/scripts/blender/ and stay outside package scope. They run under Blender's bundled Python, which cannot see the repo venv, so they physically cannot import tooling.core — holding them to the D-263 contract would either fail the gate forever or force the contract to be weakened for everyone, and the second is how a gate stops meaning anything. Count verified by import rather than filename: 33 import bpy/bmesh directly, and the two that do not are still payloads per their own usage lines. garment-fit/make_logo.py is the one genuine non-payload and stays for T-1290. The bash wrapper is retired rather than kept. Keeping it would have put the install-resolution logic in two places, which is the duplication T-1286 had just finished collapsing three copies of. domains/blender/service.py owns the decisions — resolve_blender (native beats flatpak, ordering preserved), resolve_payload, absolutise — and only run_payload performs. test_blender.py pins all of them without launching Blender, which matters here more than usual: the thing being launched is a 200 MB GUI application that writes GLBs. `reach blender run` takes a registered payload name OR a path to any script, because the wrapper served both — the spikes and the glb-gen skill hand it one-off scripts of their own. An unknown name enumerates all 35 and exits 2. The exclusion now defends itself. check_carve_out_stays_carved fails if `scripts` is added to PACKAGE_ROOTS, if the payload directory empties (an empty exclusion proves nothing), or if an __init__.py appears there (which would make the payloads importable — the coupling the carve-out exists to prevent). All three arms mutation-proved. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
503 lines
20 KiB
Python
503 lines
20 KiB
Python
"""
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blender_author_cargo_pants.py (T-1089 wave 2, cargo_pants)
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Authors full-length CARGO pants as per-body offset shells. Reuses
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blender_author_offset_shell.py as the base library (scene build, join,
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offset, solidify, GLB export) and blender_author_denim_pants.py as the
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proven bottoms companion (boundary WELD of coincident segment-seam rings,
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open-rim FLATTENING onto clean planes, per-body LegLandmarks, waist flare,
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hem cut, parked logo UV2) — the denim script's utilities are imported as a
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module, not re-derived.
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What cargo adds, as reusable parameters:
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* --straight: STRAIGHT-FIT boost — extra radial stand-off away from the
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per-z leg axis, ramping 0 at the knee to the full value at the ankle, so
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the lower leg does not taper with the calf (straight silhouette; also
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buys lower-leg clip clearance). Applied post-offset, pre-solidify.
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* TEXEL-level cargo feature painting (same one-field-drives-both design as
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denim: painted albedo and region mask always agree):
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- albedo: large outer-thigh CARGO POCKETS with button-down FLAPS
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(filled panels, border stitching, centre pleat, two flap
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buttons), outseam/inseam side seams, centre-front fly
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stitch, belt loops + waist button, waistband and hem border
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stitching — flat tone-on-tone utility look, identity
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carried by the texture (style pin: modern only).
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- mask: waistband -> R, legs -> G, pockets + flaps -> B
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(spec: waistband=R, legs=G, pockets+flaps=B).
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A SIGNED azimuth arc around the per-z leg axis (0 at the outer side,
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positive toward the front) places the pockets slightly forward-of-side
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and the flap buttons symmetrically — the same analytic-field approach as
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the denim script, generalised from unsigned to signed arc.
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* pocket proportions anchor to each body's own THIGH span (crotch ->
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knee) and hip half-width, so the pockets stay proportional across all
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11 bodies (child included) — the base.derive_thresholds philosophy.
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Covered segments: seg_hips + seg_leg_upper_l/r + seg_leg_lower_l/r; natural
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boundaries give the waist opening and ankle hems. Regions are painted, not
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modelled — no 3D pocket geometry (texture carries identity).
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Usage (cargo_pants reference invocation):
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tooling/blender --background --python \
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tooling/garment-fit/blender_author_cargo_pants.py -- \
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client/assets/characters/bodies \
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client/assets/characters/clothing/cargo_pants \
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[--bodies average_m,child,...] [--offset 0.013] [--hem-frac 1.0] \
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[--waist-flare 0.007] [--straight 0.010] [--base-rgb 0.36,0.37,0.29] \
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[--plain]
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Writes per body: <out_dir>/<body>.glb (skinned, albedo embedded)
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<out_dir>/<body>_mask.png (RGBA region mask, UV0)
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<out_dir>/<body>_base_albedo.png
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Plus: <out_dir>/base_albedo.png (average_m's, shared sidecar)
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<out_dir>/reference_mask.png (average_m's, runtime fallback)
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Decisions: D-162 (clothing pre-fitted per body type), D-251 (in-house
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wardrobe), Q-060 (per-body offset shells).
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"""
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import importlib.util
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import os
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import shutil
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import sys
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import bmesh
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import bpy
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import numpy as np
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# --------------------------------------------------------------------------
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# Import the base offset-shell module + the denim bottoms companion
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# (weld / rim-flatten / flare / landmarks utilities live there)
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# --------------------------------------------------------------------------
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_HERE = os.path.dirname(os.path.abspath(__file__))
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def _load(name, fname):
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spec = importlib.util.spec_from_file_location(
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name, os.path.join(_HERE, fname))
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mod = importlib.util.module_from_spec(spec)
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spec.loader.exec_module(mod)
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return mod
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base = _load("offset_shell_base", "blender_author_offset_shell.py")
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denim = _load("denim_pants_lib", "blender_author_denim_pants.py")
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log = base.log
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FRONT_Y_SIGN = base.FRONT_Y_SIGN # bodies face -Y (verified in base)
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# --------------------------------------------------------------------------
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# Parameters
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# --------------------------------------------------------------------------
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COVERED_SEGMENTS = [
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"seg_hips",
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"seg_leg_upper_l", "seg_leg_upper_r",
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"seg_leg_lower_l", "seg_leg_lower_r",
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]
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HEM_FRAC = 1.0 # 1.0 = full leg to the ankle
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OFFSET_M = 0.013 # cargo sits a touch looser than jeans (0.012)
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STRAIGHT_M = 0.010 # straight-fit radial boost at the ankle (0 at knee)
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WAIST_FLARE_M = 0.007 # waistband rim stand-off (deep-crouch mitigation,
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# proven on jeans)
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TEX_SIZE = 1024 # painted pockets/seams need >512
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# Vertical proportions — fractions of the garment span (waist_z - hem_z),
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# via denim.LegLandmarks.finalize (BAND/CUFF/SEAM fractions proven on jeans).
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# Pocket proportions — fractions of the THIGH span (crotch_z - knee_z).
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FLAP_TOP_FRAC = 0.18 # flap top below the crotch
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FLAP_H_FRAC = 0.14 # flap height
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POCKET_BOT_FRAC = 0.74 # pocket bottom below the crotch
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# Horizontal proportions — signed azimuth ARC around the per-z leg axis
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# (metres on the reference body, scaled by the body's hip ratio lm.sh).
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POCKET_HALF_ARC_M = 0.058 # pocket half-width
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FLAP_EXTRA_ARC_M = 0.007 # flap overhangs the pocket by this much per side
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POCKET_FWD_BIAS_M = 0.010 # pocket centre sits slightly forward of the outseam
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BUTTON_R_M = 0.0075 # flap button radius
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LOOP_X_FRACS = (0.55, 1.30) # belt-loop |x| positions (fractions of hip_x)
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LOOP_W_M = 0.016 # belt loop width (m, scaled by hip ratio)
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# Utility olive/grey style (sRGB floats; flat toon-friendly, tone-on-tone).
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CARGO_RGB = (0.360, 0.370, 0.290) # utility olive-grey
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THREAD_RGB = (0.225, 0.235, 0.185) # tone-on-tone darker stitching
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BUTTON_RGB = (0.170, 0.160, 0.140) # matte button
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ALBEDO_NOISE = 0.020 # +/- woven jitter
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POCKET_SHADE = 0.93 # pocket panel albedo darkening
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FLAP_SHADE = 0.85 # flap panel albedo darkening
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LOOP_SHADE = 0.80 # belt-loop albedo darkening
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PLAIN = False # --plain: skip pockets/stitch/button paint
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NOISE_SEED = 3089
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# --------------------------------------------------------------------------
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# Geometry: straight-fit boost (cargo's reusable fit parameter)
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# --------------------------------------------------------------------------
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def straight_boost(shell, lm, boost):
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"""Extra RADIAL stand-off away from the per-z leg axis below the knee,
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ramping linearly from 0 at the knee to `boost` at the ankle. The body
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calf tapers; pushing the shell out progressively keeps the pant leg
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straight (cargo silhouette) instead of hugging the calf. Applied
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post-offset, pre-solidify; weights/UVs are untouched."""
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if boost <= 0.0:
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return
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knee_z = float(lm.leg_z_pts[1])
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ankle_z = float(lm.leg_z_pts[0])
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span = max(knee_z - ankle_z, 1e-6)
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bm = bmesh.new()
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bm.from_mesh(shell.data)
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n = 0
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for v in bm.verts:
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z = v.co.z
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if z >= knee_z:
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continue
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t = min((knee_z - z) / span, 1.0)
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side = 1.0 if v.co.x >= 0.0 else -1.0
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cx = side * float(np.interp(z, lm.leg_z_pts, lm.leg_x_pts))
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cy = float(np.interp(z, lm.leg_z_pts, lm.leg_y_pts))
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dx = v.co.x - cx
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dy = v.co.y - cy
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r = (dx * dx + dy * dy) ** 0.5
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if r > 1e-6:
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v.co.x += boost * t * dx / r
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v.co.y += boost * t * dy / r
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n += 1
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bm.to_mesh(shell.data)
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bm.free()
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shell.data.update()
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log(f"straight-fit boost: {n} verts, +{boost * 1000:.1f} mm radial at "
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f"ankle (ramped from knee z={knee_z:.3f})")
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# --------------------------------------------------------------------------
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# Cargo feature field (texel-level; drives albedo AND mask together)
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# --------------------------------------------------------------------------
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def _cargo_field(px, py, pz, lm):
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"""Evaluate cargo features at texel 3D positions (numpy arrays).
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Returns a dict of bool arrays. `pocket`/`flap` feed the mask B channel;
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the stitch/fill features feed the albedo only.
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"""
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w2 = lm.seam_w * 0.5
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front = py * FRONT_Y_SIGN > 0.004
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in_band = pz >= lm.band_z
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mid = (~in_band) & (pz > lm.hem_z + 0.5 * lm.cuff_h)
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# Per-z leg axis, mirrored by x sign; SIGNED azimuth arc around it
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# (0 at the outer side, positive toward the front, +/-pi*r at the inseam).
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side = np.where(px >= 0.0, 1.0, -1.0)
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cx = side * np.interp(pz, lm.leg_z_pts, lm.leg_x_pts)
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cy = np.interp(pz, lm.leg_z_pts, lm.leg_y_pts)
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dx = px - cx
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dy = py - cy
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r = np.hypot(dx, dy) + 1e-9
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theta = np.arctan2(dy * FRONT_Y_SIGN / r, np.clip(dx * side / r, -1.0, 1.0))
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sarc = theta * r # signed arc distance from the outer direction
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# Side seams: outseam on the outer azimuth; inseam opposite, below crotch.
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outseam = mid & (np.abs(sarc) < w2)
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arc_in = (np.pi - np.abs(theta)) * r
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inseam = mid & (arc_in < w2) \
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& (pz < lm.crotch_z - 0.01 * lm.span / denim._REF_SPAN)
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# Centre-front fly stitch (slightly off-centre, like the jeans J-front).
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fly = front & mid & (np.abs(px - 0.012 * lm.sh) < w2) \
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& (pz > lm.crotch_z + 0.015 * lm.span / denim._REF_SPAN)
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# --- cargo pocket + flap (outer thigh, slightly forward-of-side) --------
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knee_z = float(lm.leg_z_pts[1])
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thigh = max(lm.crotch_z - knee_z, 1e-6)
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flap_top = lm.crotch_z - FLAP_TOP_FRAC * thigh
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flap_bot = flap_top - FLAP_H_FRAC * thigh
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pocket_bot = lm.crotch_z - POCKET_BOT_FRAC * thigh
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p_arc = POCKET_HALF_ARC_M * lm.sh
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f_arc = p_arc + FLAP_EXTRA_ARC_M * lm.sh
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a = sarc - POCKET_FWD_BIAS_M * lm.sh # pocket-centred signed arc
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pocket = (np.abs(a) < p_arc) & (pz <= flap_top) & (pz >= pocket_bot)
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flap = (np.abs(a) < f_arc) & (pz <= flap_top) & (pz >= flap_bot)
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# Pocket border stitching (sides + bottom), centre pleat, flap edge.
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p_side = (np.abs(np.abs(a) - p_arc) < w2) & (pz <= flap_top) \
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& (pz >= pocket_bot)
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p_bottom = (np.abs(pz - pocket_bot) < w2) & (np.abs(a) < p_arc)
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pleat = (np.abs(a) < w2) & (pz < flap_bot - 2.0 * w2) & (pz >= pocket_bot)
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f_edge = flap & ((np.abs(np.abs(a) - f_arc) < w2)
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| (np.abs(pz - flap_bot) < w2))
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pkt_stitch = p_side | p_bottom | pleat | f_edge
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# Two flap buttons, symmetric about the pocket centre.
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btn_r = BUTTON_R_M * lm.sh
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btn_z = flap_bot + 0.30 * (flap_top - flap_bot)
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buttons = np.zeros_like(front)
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for bx in (-0.45 * f_arc, 0.45 * f_arc):
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buttons |= np.hypot(a - bx, pz - btn_z) < btn_r
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# Border stitching: waistband seam + hem stitch.
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wstitch = np.abs(pz - lm.band_z) < w2
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hemstitch = np.abs(pz - lm.cuff_top) < w2
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return {
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"front": front, "in_band": in_band,
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"seams": outseam | inseam | fly,
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"wstitch": wstitch, "hemstitch": hemstitch,
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"pocket": pocket, "flap": flap,
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"pkt_stitch": pkt_stitch, "buttons": buttons,
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}
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def _paint_texels(px, py, pz, noise, lm):
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"""Return (albedo (N,4), mask (N,4)) float32 arrays for texel positions."""
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n = px.shape[0]
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f = _cargo_field(px, py, pz, lm)
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# --- albedo -------------------------------------------------------------
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alb = np.empty((n, 4), dtype=np.float32)
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for c in range(3):
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alb[:, c] = CARGO_RGB[c] + noise
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alb[:, 3] = 1.0
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if not PLAIN:
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# Belt loops: darkened bands on the waistband.
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loop_w = LOOP_W_M * lm.sh
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loops = np.zeros(n, dtype=bool)
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for fx in LOOP_X_FRACS:
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loops |= np.abs(np.abs(px) - fx * lm.hip_x) < loop_w * 0.5
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loops |= (~f["front"]) & (np.abs(px) < loop_w * 0.5) # centre-back
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loops &= f["in_band"]
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alb[loops, :3] *= LOOP_SHADE
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# Panel fills first, stitch lines on top.
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alb[f["pocket"] & ~f["flap"], :3] *= POCKET_SHADE
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alb[f["flap"], :3] *= FLAP_SHADE
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thread = f["seams"] | f["wstitch"] | f["hemstitch"] | f["pkt_stitch"]
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alb[thread, 0] = THREAD_RGB[0]
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alb[thread, 1] = THREAD_RGB[1]
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alb[thread, 2] = THREAD_RGB[2]
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# Flap buttons + waist button.
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btn = f["buttons"] | (f["front"] & (
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np.hypot(px, pz - (lm.band_z + 0.5 * lm.band_h)) < 0.009 * lm.sh))
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alb[btn, 0] = BUTTON_RGB[0]
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alb[btn, 1] = BUTTON_RGB[1]
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alb[btn, 2] = BUTTON_RGB[2]
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# --- region mask: waistband R / legs G / pockets+flaps B -----------------
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mask = np.zeros((n, 4), dtype=np.float32)
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is_b = (f["pocket"] | f["flap"]) & ~f["in_band"]
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is_g = ~(f["in_band"] | is_b)
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mask[f["in_band"], 0] = 1.0
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mask[is_b, 2] = 1.0
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mask[is_g, 1] = 1.0
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return alb, mask
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def _raster_tri_paint(alb_buf, mask_buf, noise_buf, uvs, cos, lm, W, H):
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"""Barycentric texel fill of one UV triangle: interpolate 3D positions,
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evaluate the cargo field, write albedo + mask together (same rasterizer
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contract as the denim companion, pointed at the cargo painter)."""
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a, b, c = uvs
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A, B, C = cos
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ax, ay = a.x * (W - 1), a.y * (H - 1)
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bx, by = b.x * (W - 1), b.y * (H - 1)
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cx, cy = c.x * (W - 1), c.y * (H - 1)
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minx = max(int(np.floor(min(ax, bx, cx))), 0)
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maxx = min(int(np.ceil(max(ax, bx, cx))), W - 1)
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miny = max(int(np.floor(min(ay, by, cy))), 0)
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maxy = min(int(np.ceil(max(ay, by, cy))), H - 1)
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if minx > maxx or miny > maxy:
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return
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denom = (by - cy) * (ax - cx) + (cx - bx) * (ay - cy)
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if abs(denom) < 1e-9:
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return
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ys, xs = np.mgrid[miny:maxy + 1, minx:maxx + 1]
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pxg = xs + 0.5
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pyg = ys + 0.5
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w0 = ((by - cy) * (pxg - cx) + (cx - bx) * (pyg - cy)) / denom
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w1 = ((cy - ay) * (pxg - cx) + (ax - cx) * (pyg - cy)) / denom
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w2 = 1.0 - w0 - w1
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inside = (w0 >= -1e-4) & (w1 >= -1e-4) & (w2 >= -1e-4)
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if not inside.any():
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return
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w0i, w1i, w2i = w0[inside], w1[inside], w2[inside]
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px3 = w0i * A.x + w1i * B.x + w2i * C.x
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py3 = w0i * A.y + w1i * B.y + w2i * C.y
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pz3 = w0i * A.z + w1i * B.z + w2i * C.z
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ysin = ys[inside]
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xsin = xs[inside]
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alb, mask = _paint_texels(px3, py3, pz3, noise_buf[ysin, xsin], lm)
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alb_buf[ysin, xsin] = alb
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mask_buf[ysin, xsin] = mask
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def paint_albedo_and_mask(shell, lm, albedo_path, mask_path, body):
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"""Rasterize all UV0 triangles once, producing the painted albedo and the
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region mask from one shared feature-field evaluation per texel."""
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W = H = TEX_SIZE
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rng = np.random.default_rng(NOISE_SEED)
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noise_buf = ((rng.random((H, W), dtype=np.float32) - 0.5)
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* 2.0 * ALBEDO_NOISE)
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alb_buf = np.empty((H, W, 4), dtype=np.float32)
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for c in range(3):
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alb_buf[:, :, c] = CARGO_RGB[c] + noise_buf
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alb_buf[:, :, 3] = 1.0
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mask_buf = np.zeros((H, W, 4), dtype=np.float32)
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mask_buf[:, :, 1] = 1.0 # background = legs green (bleed-safe)
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me = shell.data
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bm = bmesh.new()
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bm.from_mesh(me)
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bm.faces.ensure_lookup_table()
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if not len(bm.loops.layers.uv):
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raise RuntimeError("no UV layer for albedo/mask paint")
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uv_layer = bm.loops.layers.uv[0]
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|
|
tri_count = 0
|
|
for face in bm.faces:
|
|
loops = face.loops[:]
|
|
uvs = [loop[uv_layer].uv.copy() for loop in loops]
|
|
cos = [loop.vert.co.copy() for loop in loops]
|
|
for i in range(1, len(uvs) - 1):
|
|
_raster_tri_paint(
|
|
alb_buf, mask_buf, noise_buf,
|
|
(uvs[0], uvs[i], uvs[i + 1]),
|
|
(cos[0], cos[i], cos[i + 1]),
|
|
lm, W, H)
|
|
tri_count += 1
|
|
bm.free()
|
|
log(f"painted {tri_count} UV triangles -> albedo + mask ({W}x{H})")
|
|
|
|
def _save(buf, name, path):
|
|
img = bpy.data.images.new(name, W, H, alpha=True)
|
|
img.pixels.foreach_set(buf.reshape(-1))
|
|
img.update()
|
|
img.filepath_raw = path
|
|
img.file_format = 'PNG'
|
|
img.save()
|
|
return img
|
|
|
|
albedo_img = _save(alb_buf, f"cargo_albedo_{body}", albedo_path)
|
|
_save(mask_buf, f"cargo_mask_{body}", mask_path)
|
|
log(f"saved albedo -> {albedo_path}")
|
|
log(f"saved mask -> {mask_path}")
|
|
return albedo_img
|
|
|
|
|
|
# --------------------------------------------------------------------------
|
|
# Per-body authoring
|
|
# --------------------------------------------------------------------------
|
|
|
|
def author_cargo_shell(body_dir, out_dir, body, offset, hem_frac):
|
|
crotch_z, _hips_top = denim.probe_hips_bounds(body_dir)
|
|
|
|
base.clear_scene()
|
|
base.COVERED_SEGMENTS = COVERED_SEGMENTS
|
|
shell, armature = base.build_covered_mesh(body_dir)
|
|
denim.weld_boundaries(shell)
|
|
|
|
zs = [v.co.z for v in shell.data.vertices]
|
|
waist_z, ankle_z = max(zs), min(zs)
|
|
lm = denim.LegLandmarks(armature, waist_z, ankle_z, crotch_z + 0.005)
|
|
|
|
hem_z = denim.hem_cut(shell, lm, hem_frac)
|
|
ankle_plane = float(lm.leg_z_pts[0]) if hem_frac >= 0.999 else hem_z
|
|
waist_plane, ankle_plane = denim.flatten_open_rims(shell, ankle_plane)
|
|
|
|
base.offset_outward(shell, offset)
|
|
straight_boost(shell, lm, STRAIGHT_M)
|
|
denim.waist_flare(shell, waist_plane,
|
|
denim.BAND_FRAC * (waist_plane - ankle_plane),
|
|
WAIST_FLARE_M)
|
|
base.solidify(shell, base.CLOTH_THICKNESS_M)
|
|
denim.clamp_waist_residue(shell, waist_plane)
|
|
|
|
# Landmarks reference the CLEAN rims (band under the flattened waist edge,
|
|
# hem stitch above the flattened ankle rim).
|
|
lm.waist_z = waist_plane
|
|
lm.finalize(ankle_plane)
|
|
denim.author_parked_uv2(shell)
|
|
|
|
albedo_path = os.path.join(out_dir, f"{body}_base_albedo.png")
|
|
mask_path = os.path.join(out_dir, f"{body}_mask.png")
|
|
albedo_img = paint_albedo_and_mask(shell, lm, albedo_path, mask_path, body)
|
|
base.assign_fabric_material(shell, albedo_img)
|
|
|
|
base.export_reference(shell, armature, os.path.join(out_dir, f"{body}.glb"))
|
|
|
|
|
|
def main():
|
|
global HEM_FRAC, CARGO_RGB, PLAIN, WAIST_FLARE_M, STRAIGHT_M
|
|
argv = sys.argv[sys.argv.index("--") + 1:] if "--" in sys.argv else []
|
|
if len(argv) < 2:
|
|
print("Usage: -- <bodies_root> <out_dir> [--bodies a,b,c] "
|
|
"[--offset M] [--hem-frac F] [--waist-flare M] [--straight M] "
|
|
"[--base-rgb r,g,b] [--plain]")
|
|
sys.exit(1)
|
|
bodies_root = argv[0]
|
|
out_dir = argv[1]
|
|
offset = OFFSET_M
|
|
if "--offset" in argv:
|
|
offset = float(argv[argv.index("--offset") + 1])
|
|
if "--hem-frac" in argv:
|
|
HEM_FRAC = float(argv[argv.index("--hem-frac") + 1])
|
|
if "--waist-flare" in argv:
|
|
WAIST_FLARE_M = float(argv[argv.index("--waist-flare") + 1])
|
|
if "--straight" in argv:
|
|
STRAIGHT_M = float(argv[argv.index("--straight") + 1])
|
|
if "--base-rgb" in argv:
|
|
CARGO_RGB = tuple(
|
|
float(v) for v in argv[argv.index("--base-rgb") + 1].split(","))
|
|
if "--plain" in argv:
|
|
PLAIN = True
|
|
bodies = base.BODY_TYPES
|
|
if "--bodies" in argv:
|
|
bodies = [s.strip() for s in argv[argv.index("--bodies") + 1].split(",")]
|
|
|
|
os.makedirs(out_dir, exist_ok=True)
|
|
log(f"cargo per-body mode: {len(bodies)} bodies, offset "
|
|
f"{offset * 1000:.0f} mm, straight {STRAIGHT_M * 1000:.0f} mm, "
|
|
f"hem-frac {HEM_FRAC}, plain={PLAIN}")
|
|
|
|
results = []
|
|
for body in bodies:
|
|
body_dir = os.path.join(bodies_root, body)
|
|
log(f"=== {body} ===")
|
|
if not os.path.isdir(body_dir):
|
|
results.append((body, "skipped: body dir missing"))
|
|
continue
|
|
try:
|
|
author_cargo_shell(body_dir, out_dir, body, offset, HEM_FRAC)
|
|
results.append((body, "ok"))
|
|
except Exception as exc:
|
|
log(f"ERROR {body}: {exc}")
|
|
import traceback
|
|
traceback.print_exc()
|
|
results.append((body, f"error: {exc}"))
|
|
|
|
ref = base.REFERENCE_BODY
|
|
ref_mask = os.path.join(out_dir, f"{ref}_mask.png")
|
|
if os.path.isfile(ref_mask):
|
|
shutil.copy2(ref_mask, os.path.join(out_dir, "reference_mask.png"))
|
|
log(f"copied {ref}_mask.png -> reference_mask.png (fallback)")
|
|
ref_alb = os.path.join(out_dir, f"{ref}_base_albedo.png")
|
|
if os.path.isfile(ref_alb):
|
|
shutil.copy2(ref_alb, os.path.join(out_dir, "base_albedo.png"))
|
|
log(f"copied {ref}_base_albedo.png -> base_albedo.png (shared sidecar)")
|
|
|
|
log("=" * 50)
|
|
for body, status in results:
|
|
log(f" {body:12s} {status}")
|
|
ok = sum(1 for _, s in results if s == "ok")
|
|
log(f"OK={ok}/{len(results)}")
|
|
if ok != len(results):
|
|
sys.exit(1)
|
|
log("DONE")
|
|
|
|
|
|
if __name__ == "__main__":
|
|
main()
|