The mosaic palette gains a climate-biome dimension for the Grassland surface-class: savanna / temperate / boreal / tundra now read distinctly rather than collapsing to one biome-blind palette (the D-246 biome-awareness fix). - atlas/mosaic.rs: ClimateBiome (from temperature_c + moisture_q) + four biome-keyed Grassland palettes; palette(class, biome). Savanna carries scattered Forest copses, tundra carries lichen + sparse bare ground and no forest. §8-safe (veg + water only). - atlas/voxel.rs: derive the biome; a cold barren district (tundra/boreal) now takes the sparse mosaic rather than staying blank — worlds that read "0 vegetated / blank" now read structured-sparse (D-245 climate-appropriateness). vegetated_districts 8→20 and 0→39 on the cold validation bodies. - data/mosaic_constants.toml: biome-keyed grassland mirror. - docs/design/alien-ecology-vocabulary.md: Miri's full biome × register naming layer (the cane/vane/wrack/husk/drum-root native lexicon + Earth-register names) — the derived-label source for the palette and Phase-5 rendering. Believability golden regenerated. Full server suite green. Forest biomes and the introduced-Earth register are the noted continuation. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
377 lines
7.0 KiB
TOML
377 lines
7.0 KiB
TOML
# Intra-class micro-habitat mosaic palettes — D-246, T-1084.
|
|
#
|
|
# SOURCE-CANONICAL MIRROR. The authoritative runtime source today is the embedded
|
|
# `atlas::mosaic` const tables; this file mirrors them and is the file to edit when
|
|
# tuning weights (the same embedded-default + TOML-mirror pattern as
|
|
# `climate_constants.toml`; runtime loading lands with production tuning). Keep the
|
|
# two in sync by hand until then.
|
|
#
|
|
# Each entry is a micro-habitat = a distinct D-228 axis-triple the mosaic can paint,
|
|
# plus its relative `weight` and moisture `affinity` (any | wet | dry). Display names
|
|
# are derived labels (D-228) — scree/talus and outcrop/ledge collapse to one triple.
|
|
#
|
|
# This is the TEMPERATE / NATIVE baseline register. Biome variants (savanna, tundra,
|
|
# boreal) and the introduced-Earth register extend the table via T-1085, before
|
|
# generation (a later addition re-rolls affected voxels — D-246 determinism rule).
|
|
#
|
|
# v1 (T-1084) applies only the Wetland / Forest / Grassland palettes, and only their
|
|
# vegetation + water — terrain material is left to the family generator so the D-239
|
|
# §8 lithology law is untouched. The Sand / Rock / Gravel / Lava palettes below are
|
|
# authored for the §8-aware material follow-up.
|
|
|
|
[[wetland]]
|
|
name = "clearing"
|
|
terrain = "Wetland"
|
|
vegetation = "Barren"
|
|
water = "Dry"
|
|
weight = 15
|
|
affinity = "dry"
|
|
|
|
[[wetland]]
|
|
name = "copse"
|
|
terrain = "Wetland"
|
|
vegetation = "Forest"
|
|
water = "Dry"
|
|
weight = 10
|
|
affinity = "dry"
|
|
|
|
[[wetland]]
|
|
name = "creek"
|
|
terrain = "Wetland"
|
|
vegetation = "Barren"
|
|
water = "Shallow"
|
|
weight = 10
|
|
affinity = "wet"
|
|
|
|
[[wetland]]
|
|
name = "meadow"
|
|
terrain = "Wetland"
|
|
vegetation = "Meadow"
|
|
water = "Dry"
|
|
weight = 15
|
|
affinity = "dry"
|
|
|
|
[[wetland]]
|
|
name = "bog"
|
|
terrain = "Wetland"
|
|
vegetation = "Scrub"
|
|
water = "Shallow"
|
|
weight = 12
|
|
affinity = "wet"
|
|
|
|
[[wetland]]
|
|
name = "marsh"
|
|
terrain = "Wetland"
|
|
vegetation = "Grass"
|
|
water = "Shallow"
|
|
weight = 12
|
|
affinity = "wet"
|
|
|
|
[[forest]]
|
|
name = "dense stand"
|
|
terrain = "Soil"
|
|
vegetation = "Forest"
|
|
water = "Dry"
|
|
weight = 40
|
|
affinity = "any"
|
|
|
|
[[forest]]
|
|
name = "glade"
|
|
terrain = "Soil"
|
|
vegetation = "Grass"
|
|
water = "Dry"
|
|
weight = 15
|
|
affinity = "dry"
|
|
|
|
[[forest]]
|
|
name = "deadfall"
|
|
terrain = "Soil"
|
|
vegetation = "Deadfall"
|
|
water = "Dry"
|
|
weight = 10
|
|
affinity = "any"
|
|
|
|
[[forest]]
|
|
name = "brook"
|
|
terrain = "Soil"
|
|
vegetation = "Thicket"
|
|
water = "Shallow"
|
|
weight = 10
|
|
affinity = "wet"
|
|
|
|
[[forest]]
|
|
name = "fern undergrowth"
|
|
terrain = "Soil"
|
|
vegetation = "Thicket"
|
|
water = "Dry"
|
|
weight = 15
|
|
affinity = "any"
|
|
|
|
# Grassland is BIOME-KEYED (T-1085, D-246): the ClimateBiome derived from the district's
|
|
# temperature_c + moisture_q selects savanna / temperate / boreal / tundra, so a
|
|
# grassland reads distinctly per climate rather than as one biome-blind palette. §8-safe
|
|
# (vegetation + water; terrain stays Soil in v1). Names per
|
|
# docs/design/alien-ecology-vocabulary.md.
|
|
|
|
[[grassland_temperate]]
|
|
name = "cane-tassel sweep"
|
|
terrain = "Soil"
|
|
vegetation = "Grass"
|
|
water = "Dry"
|
|
weight = 40
|
|
affinity = "any"
|
|
|
|
[[grassland_temperate]]
|
|
name = "drum-root knot"
|
|
terrain = "Soil"
|
|
vegetation = "Scrub"
|
|
water = "Dry"
|
|
weight = 18
|
|
affinity = "dry"
|
|
|
|
[[grassland_temperate]]
|
|
name = "wrack-bloom"
|
|
terrain = "Soil"
|
|
vegetation = "Meadow"
|
|
water = "Dry"
|
|
weight = 17
|
|
affinity = "dry"
|
|
|
|
[[grassland_temperate]]
|
|
name = "husk-line seep"
|
|
terrain = "Soil"
|
|
vegetation = "Barren"
|
|
water = "Dry"
|
|
weight = 10
|
|
affinity = "wet"
|
|
|
|
# Savanna: scattered Forest copses in a grass matrix — the vane-crown copse is the
|
|
# clearest distinction from temperate grassland.
|
|
[[grassland_savanna]]
|
|
name = "cane-tassel sweep"
|
|
terrain = "Soil"
|
|
vegetation = "Grass"
|
|
water = "Dry"
|
|
weight = 38
|
|
affinity = "any"
|
|
|
|
[[grassland_savanna]]
|
|
name = "vane-crown copse"
|
|
terrain = "Soil"
|
|
vegetation = "Forest"
|
|
water = "Dry"
|
|
weight = 12
|
|
affinity = "dry"
|
|
|
|
[[grassland_savanna]]
|
|
name = "husk-thorn scrub"
|
|
terrain = "Soil"
|
|
vegetation = "Scrub"
|
|
water = "Dry"
|
|
weight = 18
|
|
affinity = "dry"
|
|
|
|
[[grassland_savanna]]
|
|
name = "husk-pan waterhole"
|
|
terrain = "Soil"
|
|
vegetation = "Grass"
|
|
water = "Shallow"
|
|
weight = 10
|
|
affinity = "wet"
|
|
|
|
[[grassland_savanna]]
|
|
name = "drum-mound flat"
|
|
terrain = "Soil"
|
|
vegetation = "Barren"
|
|
water = "Dry"
|
|
weight = 12
|
|
affinity = "dry"
|
|
|
|
# Boreal grassland: cooler, sparser — more scrub, a lichen fraction, no meadow.
|
|
[[grassland_boreal]]
|
|
name = "cane-tassel sweep"
|
|
terrain = "Soil"
|
|
vegetation = "Grass"
|
|
water = "Dry"
|
|
weight = 30
|
|
affinity = "any"
|
|
|
|
[[grassland_boreal]]
|
|
name = "wrack-scrub"
|
|
terrain = "Soil"
|
|
vegetation = "Scrub"
|
|
water = "Dry"
|
|
weight = 25
|
|
affinity = "dry"
|
|
|
|
[[grassland_boreal]]
|
|
name = "husk-line seep"
|
|
terrain = "Soil"
|
|
vegetation = "Grass"
|
|
water = "Shallow"
|
|
weight = 10
|
|
affinity = "wet"
|
|
|
|
[[grassland_boreal]]
|
|
name = "wrack-lichen mat"
|
|
terrain = "Soil"
|
|
vegetation = "Lichen"
|
|
water = "Dry"
|
|
weight = 12
|
|
affinity = "any"
|
|
|
|
[[grassland_boreal]]
|
|
name = "cold scald"
|
|
terrain = "Soil"
|
|
vegetation = "Barren"
|
|
water = "Dry"
|
|
weight = 15
|
|
affinity = "dry"
|
|
|
|
# Tundra: sparse and cold — scrub, lichen, bare patterned ground, NO forest.
|
|
[[grassland_tundra]]
|
|
name = "husk-heath brake"
|
|
terrain = "Soil"
|
|
vegetation = "Scrub"
|
|
water = "Dry"
|
|
weight = 26
|
|
affinity = "any"
|
|
|
|
[[grassland_tundra]]
|
|
name = "wrack-lichen mat"
|
|
terrain = "Soil"
|
|
vegetation = "Lichen"
|
|
water = "Dry"
|
|
weight = 24
|
|
affinity = "any"
|
|
|
|
[[grassland_tundra]]
|
|
name = "thermokarst husk-pool"
|
|
terrain = "Soil"
|
|
vegetation = "Grass"
|
|
water = "Shallow"
|
|
weight = 10
|
|
affinity = "wet"
|
|
|
|
[[grassland_tundra]]
|
|
name = "lichen-scald flat"
|
|
terrain = "Soil"
|
|
vegetation = "Barren"
|
|
water = "Dry"
|
|
weight = 30
|
|
affinity = "dry"
|
|
|
|
# ── Follow-up (§8-aware material pass): Sand / Rock / Gravel / Lava ──────────────
|
|
|
|
[[sand]]
|
|
name = "dune crest"
|
|
terrain = "Sand"
|
|
vegetation = "Barren"
|
|
water = "Dry"
|
|
weight = 25
|
|
affinity = "dry"
|
|
|
|
[[sand]]
|
|
name = "slack"
|
|
terrain = "Sand"
|
|
vegetation = "Grass"
|
|
water = "Dry"
|
|
weight = 15
|
|
affinity = "wet"
|
|
|
|
[[sand]]
|
|
name = "hardpan"
|
|
terrain = "Hardpan"
|
|
vegetation = "Barren"
|
|
water = "Dry"
|
|
weight = 20
|
|
affinity = "dry"
|
|
|
|
[[sand]]
|
|
name = "oasis"
|
|
terrain = "Sand"
|
|
vegetation = "Forest"
|
|
water = "Shallow"
|
|
weight = 5
|
|
affinity = "wet"
|
|
|
|
[[sand]]
|
|
name = "scrub clump"
|
|
terrain = "Sand"
|
|
vegetation = "Scrub"
|
|
water = "Dry"
|
|
weight = 15
|
|
affinity = "any"
|
|
|
|
[[rock]]
|
|
name = "outcrop"
|
|
terrain = "Rock"
|
|
vegetation = "Barren"
|
|
water = "Dry"
|
|
weight = 45
|
|
affinity = "any"
|
|
|
|
[[rock]]
|
|
name = "scree"
|
|
terrain = "Scree"
|
|
vegetation = "Barren"
|
|
water = "Dry"
|
|
weight = 30
|
|
affinity = "any"
|
|
|
|
[[rock]]
|
|
name = "lichen"
|
|
terrain = "Rock"
|
|
vegetation = "Lichen"
|
|
water = "Dry"
|
|
weight = 25
|
|
affinity = "any"
|
|
|
|
[[gravel]]
|
|
name = "bar"
|
|
terrain = "Gravel"
|
|
vegetation = "Barren"
|
|
water = "Dry"
|
|
weight = 45
|
|
affinity = "any"
|
|
|
|
[[gravel]]
|
|
name = "active channel"
|
|
terrain = "Gravel"
|
|
vegetation = "Barren"
|
|
water = "Shallow"
|
|
weight = 25
|
|
affinity = "wet"
|
|
|
|
[[gravel]]
|
|
name = "vegetated island"
|
|
terrain = "Gravel"
|
|
vegetation = "Scrub"
|
|
water = "Dry"
|
|
weight = 30
|
|
affinity = "dry"
|
|
|
|
[[lava]]
|
|
name = "fresh sheet"
|
|
terrain = "Lava"
|
|
vegetation = "Barren"
|
|
water = "Dry"
|
|
weight = 50
|
|
affinity = "any"
|
|
|
|
[[lava]]
|
|
name = "weathered crust"
|
|
terrain = "Lava"
|
|
vegetation = "Lichen"
|
|
water = "Dry"
|
|
weight = 30
|
|
affinity = "any"
|
|
|
|
[[lava]]
|
|
name = "pioneer scrub"
|
|
terrain = "Lava"
|
|
vegetation = "Scrub"
|
|
water = "Dry"
|
|
weight = 20
|
|
affinity = "dry"
|