# Changelog All notable changes to the Commonwealth game project will be documented in this file. Format based on [Keep a Changelog](https://keepachangelog.com/). ## [Unreleased] ### Added - Whitelistable wrapper scripts for SQLite and Qdrant connectors (sqlite-query, sqlite-exec, qdrant-search, qdrant-index, qdrant-health, qdrant-count) - Architecture evaluation and risk assessment documents for Godot+Rust bridge approach - Round 13 engine selection discussion — full team debate on engine paradigms - D-020: Engine and architecture selection — Godot 4 client + Rust/bevy_ecs simulation server via subprocess/IPC - Rejected alternatives R-004 through R-010 documented (pure Bevy, pure Godot, GDExtension, C++ GDExtension, Fyrox, custom framework, protobuf) ### Changed - Miri's role updated from Canon Guardian to Worldbuilder & Setting Designer (original IP pivot) - Project description updated to reflect D-020 engine decision - Connector usage instructions now reference wrapper scripts instead of python3 directly - Q-001 (engine selection) resolved via D-020