# UI strings for The Settled Reach client # Authored by copy team. Loaded by UIStrings autoload. # Format: one-level-nested key-value pairs (section.key -> value) interaction: prompt_prefix: "E" talk: "Talk" examine: "Examine" observe: "Observe" pick_up: "Pick up" use: "Use" inspect: "Inspect" open: "Open" close: "Close" interact: "Interact" hud: mode_label: "Mode" time_label: "Time" health_label: "Health" pause_indicator: "PAUSED" location_prefix: "Location" knowledge: header_known_contacts: "Known Contacts" header_persons_of_interest: "Persons of Interest" header_case_notes: "Case Notes" header_evidence: "Evidence" header_known_locations: "Known Locations" header_recent_observations: "Recent Observations" empty_panel: "Nothing recorded yet." relationship: unknown: "Unknown" acquaintance: "Acquaintance" colleague: "Colleague" trusted_colleague: "Trusted colleague" informant: "Informant" suspect: "Suspect" hostile: "Hostile" friendly: "Friendly" flagged_by_case: "Flagged by case file" person_of_interest: "Person of interest" tutorial: welcome: "Welcome to Sova Transit District." movement: "Use WASD to move." interact_hint: "Press E near someone to interact." perception_hint: "Press TAB to toggle perception mode." pause_hint: "Press SPACE to pause." look_around: "Look around. Get your bearings."