# Scratchpad Personal notes and random thoughts. Not acted upon unless explicitly instructed. --- - Pipeline to create postcards for each world — visuals for in-game dossiers - Investigate using Veo to create gate transition movies — based on planetary profiles, postcards, and game visual style - Capture discussion with Gemini about setting up a 3D to 2D pipeline - Improve asset generation pipeline: proper asset registry, status tracking per asset, prompt storage/versioning, pre-sprint prompt preparation pass to maintain visual/audio cohesion across batches - Remote terminal proxy for Claude Code — mobile notification + interaction bridge for monitoring progress away from desk. Full feature scope: - Capture permission prompts across all terminals/worktrees in a project - Push notifications to phone (Ntfy/Gotify/Pushover/custom — self-hostable) - Summary of last assistant message for context (what Claude is doing and why it's asking) - Support AskUserQuestion mode: render multiple-choice options, free-text input - Support permission approve/deny with the tool call details - Basically a full terminal proxy that adapts to Claude Code's interactive elements - Starting point: peon-ping already hooks into the right events (PermissionRequest, Notification, Stop, etc.) via ~/.claude/hooks/ - Hook event JSON includes: hook_event_name, notification_type, session_id, cwd, permission_mode - Gap: hook event data may not include prompt content (tool call details, AskUser question text, multiple choice options) — investigate what's in the full event payload - Architecture: extend peon-ping's send_notification pattern to push to a remote service, add a response channel back to the terminal