--- title: "" # Display name (e.g., "Krenn System") slug: "" # URL-safe identifier (e.g., "krenn") category: star-system status: proposed # proposed | draft | canonical created: YYYY-MM-DD updated: YYYY-MM-DD stellar_class: "" # e.g., G3V, K1III settlement_age: 0 # years since first settlement population: 0 # system-wide reach_position: "" # core | mid-reach | frontier | rim stations: [] # slugs of stations in this system gate_connections: [] # slugs of connected systems tags: [] decision_refs: [] # e.g., [D-036] cross_refs: [] # slugs of related entries --- # {Title} **Type:** Star System **Status:** {status} **Classification:** {reach_position} **Star Type:** {stellar_class} **Settlement Age:** ~{settlement_age} years **Population:** ~{population} --- ## Overview {1-2 paragraph description of the system: what it is, why it matters, what kind of place it is.} --- ## Stellar Profile - **Primary Star:** {stellar_class} - **Planetary Bodies:** {count and types} - **Habitable Worlds:** {count} - **Stations:** {count}, including {list} --- ## Economy **Economic Base:** {primary industries} {2-3 paragraphs on economic character, wage profile, and how economics connect to gameplay.} --- ## Governance & Institutional Presence **Primary Governance:** {governing body} **Local Authority:** {local administrator} **Lattice Commission Presence:** {level} **Meridian Coverage:** {level} {1-2 paragraphs on institutional gaps and their gameplay relevance.} --- ## Culture & Social Norms **Cultural Profile:** {1-line summary} **Naming Conventions:** {description} {Details on social texture, greeting customs, trust dynamics.} --- ## Gate Network Connections **Horizon Gates (Interstellar):** {connections} **Span Gates (Intra-System):** {connections} --- ## Key Locations in System - {Bulleted list with links to stations, worlds, facilities} --- ## Mechanical Integration **Knowledge Graph Flags:** - `world.{slug}_layout` — {description} - `world.{slug}_culture` — {description} **Perception Differences:** - **Smuggler:** {how this character experiences the system} - **Detective:** {how this character experiences the system} --- **Cross-References:** - [{station_name}]({slug}/index.md) — {description}