# Sprint 7: Talk — Copy Tasks **Goal:** Complete interaction UI layer and activate basic dialogue system with NPC conversations. **Branch:** `copy` **Agents:** Mellanie (author), Paula (narrative), Gestalt (systems) ## Carry-over from Sprint 6 None — all Sprint 6 copy tickets completed. ## New Tickets | # | Title | Blocked by | |---|-------|------------| | #443 | Archetype evidence presentation spec — detective case file vs smuggler notebook | — | Use `db/connectors/ticket show ` for full details. ## Key Decisions - `decisions/content.md` — D-065 (inventory spec), D-034 (THE FRIEND pattern) - `decisions/perception.md` — D-033 (entity color as relationship) - `decisions/scope.md` — D-027 (vertical slice criteria) ## Notes ### #443: Archetype evidence presentation spec **What exists:** - D-065 inventory spec (3x3 grid, 1-9 hotkeys, all characters get 9 slots) - D-034 THE FRIEND pattern (contradiction discovery as wow moment #3) - Smuggler character profile (wiki, NPC-format brief from Sprint 5 #383) - Detective character profile (wiki, NPC-format brief from Sprint 5 #383) - Inventory UI (client #438, Sprint 6/7) — will render items in grid **What the ticket needs:** - Design specification document at `docs/design/archetype-evidence-presentation.md` - **Detective version:** Case file aesthetic — institutional, analytical, organized - Evidence item presentation: formal labels, clinical descriptions - Contradiction markers: flagged discrepancies, red highlight on conflicting data - Visual language: clean, structured, Commission-approved formatting - Example items: badge, datapad, evidence tags, contraband samples - **Smuggler version:** Personal notebook aesthetic — informal, pragmatic, survival-focused - Evidence item presentation: handwritten notes, practical labels, street terminology - Contradiction markers: crossed-out notes, question marks, personal uncertainty - Visual language: rough, lived-in, annotated by hand - Example items: manifest copy, access token, comm log (from Sprint 6 #441) - UI copy for both archetypes (item names, descriptions, tooltip text) - Spec must inform visual design (for future sprite work) and copy tone **Integration points:** - Informs client inventory UI rendering (future: item sprites will follow this aesthetic) - Informs copy team authoring of item descriptions (tone, voice, formatting) - Builds on D-065 inventory mechanics (both archetypes use same 3x3 grid, different presentation) - Supports D-034 THE FRIEND contradiction discovery (how contradictions appear in case file vs notebook) **Gotchas:** - This is a design spec, not implementation — no code, no sprites yet - Focus on: tone, voice, labeling conventions, contradiction presentation, archetype differentiation - Smuggler notebook should feel personal (this is YOUR notebook), detective case file should feel institutional (this is COMMISSION evidence) - Contradiction presentation is key: detective sees "DISCREPANCY FLAGGED", smuggler sees "wait, that doesn't add up" handwritten note - Reference D-033 entity color as relationship model — evidence is also relationship-dependent (what detective flags as suspicious, smuggler sees as normal) ## Dependency Chain ``` #443 (evidence spec) → standalone, design document ``` ## Sprint 7 Copy Load Sprint 7 has only **1 copy ticket** — light workload. #443 is a design specification (not authoring), estimated 4-6 hours. If capacity allows, copy team can preview Sprint 8 content work: - Line pool authoring (once server #308 spec is complete) - Dialogue content for v0.1 NPCs - Monologue pool expansion ## PR Workflow When ready to submit, create a PR with `tea` CLI. All flags are required to avoid TTY prompts: ```bash tea pr create --repo jpmschweitzer/settled-reach --login schweitz --title "docs(copy): archetype evidence presentation spec" --description "See docs/sprints/sprint-7/copy.md" --base main --head copy ```