# Sprint 4: Feel — Copy Tasks **Goal:** Content conversion and authoring begins — wiki to YAML, content packs, monologue pool **Branch:** `copy` **Agents:** Mellanie (author), Paula (narrative), Gestalt (systems) ## Carry-over from Sprint 3 | # | Title | Status | Notes | |---|-------|--------|-------| | #405 | Interaction prompt — client extensible prompt system | in_progress | Client team ticket. Stig has this; copy team dependency only. | ## New Tickets | # | Title | Priority | Blocked by | |---|-------|----------|------------| | #373 | Add smuggler-perspective FactId progression text | high | — | | #383 | NPC-format briefs for both PCs — Concept A v0.1 | high | — | | #398 | Wiki → YAML content conversion (Sova NPCs) | high | — | | #399 | Monologue content pool — minimum viable (~200 lines) | high | — | | #301 | Wiki taxonomy and structure — full future-ready schema | medium | — | | #319 | Krenn System wiki entry — first star system | medium | #301 | | #378 | Create environmental text examples file | medium | #319 | | #395 | News ticker headline pool | medium | — | Use `db/connectors/ticket show ` for full details. ## Key Decisions - `decisions/content.md` — D-032 (separate monologue pools per character), D-034 (THE FRIEND pattern), D-035 (converged tag taxonomy), D-036 (Sova Transit District setting), D-037 (contraband specification) - `decisions/architecture.md` — D-028 (dialogue architecture — tagged line pools) - Workshop outputs: `docs/workshops/content-gap-analysis_v0_1/SUMMARY.md`, `TICKETS.md` ## Open Questions to Resolve Early None. All blockers for Sprint 4 copy work resolved in Sprint 3. #261 (Dual Lens Authoring Guide), #382 (Smuggler voice card), #381 (PC-as-NPC spec), and #385-#386 (content infrastructure) are all done. ## Notes **FactId progression text (#373):** The smuggler and detective experience different knowledge progressions for many facts. Where the detective starts with KnowsNothing and works toward KnowsDetails, the smuggler may start with KnowsSomething or KnowsDetails. - **What exists:** `wiki/knowledge/facts.md` contains canonical FactId definitions with detective-centric progression text. Entity attribute definitions are at `content/global/knowledge/entity-attributes.yaml` (task #388 will populate this). - **What to deliver:** Add smuggler-perspective text for all facts where the smuggler's knowledge path differs. Format: add `smuggler_perspective` field to fact entries. ~15-25 facts need dual-lens treatment based on workshop analysis. - **Integration:** These feed into monologue line prerequisite gates (D-035 monologue tags include `prerequisite` map). **PC-as-NPC briefs (#383):** When you play the smuggler, the detective exists as an NPC in the world (and vice versa). This ticket creates NPC-format behavior profiles for both characters in their "other mode." - **What exists:** #381 (PC-as-NPC unified spec, done) defines the structural requirements. Character voice cards exist for both PCs. - **What to deliver:** 5-7 routine entries each, reverse dual-lens observation notes (what the other character sees when observing you), basic behavior scripts. These are NPC profiles but don't need full 10-axis depth — PCs are special-case NPCs. - **Blocks:** #401 (PC-as-NPC content authoring — the full line pool) depends on these briefs being written first. **Wiki → YAML conversion (#398):** The 17 Sova NPCs currently exist as wiki markdown profiles. This ticket converts them to engine-readable YAML in `content/campaigns/main/systems/krenn/stations/sova/districts/transit/npcs/`. - **What exists:** - Content directory structure: `content/campaigns/main/systems/krenn/stations/sova/districts/transit/` (created in Sprint 3) - YAML schema: `content/_schema/npc.schema.yaml` (Sprint 3) - Wiki profiles: `wiki/npcs/*.md` (17 NPCs with 10-axis breakdowns, relationship webs, routine sketches) - Validation tooling: `make validate-content` (Sprint 3, #392) - **What to deliver:** One YAML file per NPC following the schema. Includes routine YAML layer (Paula Gap 3 from workshop), triangle fork decision points (Gap 4), location references, relationship metadata. - **Integration:** These NPCs populate templates (#390) and appear in triangles (#391). **Blocks #408** (YAML content loader Phase 2 — the server can't load real NPCs until they exist in YAML form). - **Note:** This is mechanical conversion work enriched with the structured layers from the workshop. Not authoring new NPCs — translating existing profiles to the canonical format. **Monologue pool (#399):** Minimum viable monologue content: ~100 lines per character (smuggler + detective), ~200 total. - **What exists:** - Directory structure: `content/campaigns/main/systems/krenn/stations/sova/districts/transit/monologue/detective/` and `.../smuggler/` (Sprint 3) - Schema: `content/_schema/monologue.schema.yaml` (Sprint 3, includes all D-035 tags) - Authoring guide: #261 (Dual Lens Authoring Guide, done in Sprint 3) - Voice cards: smuggler voice card (#382, done) - Location catalog: Sova Transit District has 3 social sites (The Terminal, The Last Shift, maintenance corridors) - **What to deliver:** YAML files with categorized lines per location + character. Categories from workshop: arrival observations, NPC routine commentary, environmental flavor, contradiction hints, idle reflections, tutorial/orientation. Each line tagged with D-035 taxonomy: `character`, `trigger`, `prerequisite` (if gated), dual-lens notes. - **Integration:** Server's monologue system (exists, tested in Sprint 2-3) selects lines from these pools based on game state. This is the first real content load. - **Authoring priority:** Follows Mellanie authoring order from workshop — arrival + environmental flavor first (establishes sense of place), then NPC commentary (exercises observation triggers), then knowledge-gated lines (tests prerequisite system). **Environmental text examples (#378):** Create `wiki/authoring/environmental-text-examples.md` with 4 text types: bar menu, safety notice, news ticker cycle, corridor graffiti. Krenn System-voiced (working-class pragmatic, freight-logistics culture) with cultural notes + monologue pairings (smuggler + detective perspectives). - **Blocked by:** #319 (Krenn System wiki entry, now in Sprint 4). Complete #301 → #319 first. - **Purpose:** Reference examples for future content authors. Not consumed by game engine — authoring documentation. **News ticker headlines (#395):** ~20 dual-lens headlines for the Meridian news feed at The Last Shift bar. Mix: freight/commodity data, Assembly politics, local infrastructure, sports, Commission advisories. - **What exists:** The Last Shift location is defined. News ticker as environmental element is sketched in location notes. - **What to deliver:** YAML file at `content/campaigns/main/systems/krenn/stations/sova/districts/transit/locations/the-last-shift-ticker.yaml` with headline pool. Each headline works as dual-lens monologue trigger (detective sees political context, smuggler sees market/operational intel). - **Integration:** v0.1 may render this as static background text. v0.2 ticker system will cycle headlines. Content is authored dual-lens from day one so the system upgrade is data-driven, not content rewrite. ## Dependency Chain ``` #373 (FactId smuggler text) → standalone (feeds #399 prerequisite content) #383 (PC-as-NPC briefs) → #401 (PC-as-NPC authoring, Sprint 5) #398 (Wiki → YAML NPCs) → #408 (server content loader Phase 2) #399 (Monologue pool) → standalone (first real content load) #395 (News ticker) → standalone #301 (Wiki taxonomy) → standalone #319 (Krenn System entry) → #301 #378 (Environmental examples) → #319 ``` **Critical path:** #398 is the blocking ticket for server team's #408. Everything else is parallel. **Parallel work:** #373, #383, #399, #395 can all proceed independently. ## PR Workflow When ready to submit, create a PR with `tea` CLI. **All flags are required** to avoid TTY prompts (see CLAUDE.md "Gitea access" section): ```bash tea pr create --repo jpmschweitzer/settled-reach --login schweitz --title "feat(content): description" --description "body" --base main --head copy ```