# Sprint 17: Tell — Visual Tasks **Goal:** NPCs volunteer information unprompted and express personality through delivery; the player can read time and orientation at a glance from the insert HUD; POI infrastructure lands on the server. **Branch:** `visual` **Agents:** Araminta (art direction) ## Carry-over from Sprint 16 None. Sprint 16 visual ticket (#540, sprite camera angle) will close before Sprint 17. ## New Tickets | # | Title | Blocked by | |---|-------|------------| | #314 | Insert/HUD wireframe and spec — dual character variants | — (blocker #303 done) | Use `db/connectors/ticket show ` for full details. ## Key Decisions - `decisions/perception.md` — D-019 (camera and perception), D-033 (entity color palette) - `decisions/scope.md` — D-051 (diegetic insert/minimap) - `decisions/content.md` — D-024 (NPC 10 axes, relationship display) ## Notes ### #314 — Insert/HUD wireframe and spec — dual character variants **What exists:** D-051 defines the diegetic insert/minimap concept. D-033 defines the entity color palette (Unknown teal, Known green, PersonOfInterest amber, Hostile red). No wireframe or visual spec exists yet for the insert overlay. **What to deliver:** Wireframe and visual specification for the lattice overlay HUD with dual-character variants: **Smuggler variant:** - Social contacts displayed as dots using D-033 relationship colors - Casual labels ("The Last Shift", "Kael's usual spot") - Time display (feeds #263 client implementation) - Informal, street-level aesthetic — the smuggler's network view **Detective variant:** - POIs as amber diamonds with formal labels - Commission-style grid overlay - Time display with shift indicators - Analytical, procedural aesthetic — the detective's investigation tool **Output format:** Wireframe images (PNG) + written spec document describing layout, color usage, typography, and interaction states. Use `/frame0-wireframe` if Frame0 is available, otherwise produce annotated mockups. **Integration:** This spec directly feeds #263 (client, time display) and future #151 (minimap rendering). The client team needs placement coordinates and visual hierarchy from this spec. ## Dependency Chain ``` #314 (Insert/HUD wireframe) → standalone, informs #263 (client) ``` ## PR Workflow When ready to submit, create a PR with `tea` CLI: ```bash tea pr create --repo jpmschweitzer/settled-reach --login schweitz --title "feat(visual): sprint 17 description" --description "body" --base main --head visual ```