# The Settled Reach — Game Wiki **Project:** The Settled Reach (top-down immersive sim) **Setting:** Original IP, Commonwealth-inspired **v0.1 Vertical Slice:** Sova Transit District, Krenn System **Purpose:** Canonical reference for all content, mechanics, and worldbuilding ## How to Use This Wiki This wiki serves three audiences: 1. **Content creators** (writers, designers): Use this as source material for dialogue, monologue, NPC profiles, and environmental text. All entries marked `canonical` are setting truth. 2. **System implementers** (engineers): Reference this for mechanical integration points — knowledge graph flags, perception modes, faction mechanics. 3. **The team** (everyone): Cross-reference between decisions (`decisions/*.md`) and implementation. The wiki is WHERE, decisions are WHY. **Cross-reference format:** Wiki entries link to decision documents where relevant. Example: Neural lattice tiers implement D-017 (perception modes as character build). **Status levels:** `canonical` (confirmed), `draft` (in review), `proposed` (under consideration). Only use canonical entries as truth. --- ## Wiki Structure ### World (Spatial Hierarchy) - [Krenn System](world/krenn-system.md) — Mid-Reach G3V system, ~180 years settled - [Station Sova](world/station-sova.md) — Logistics hub, ~12k population - [Sova Transit District](world/sova-transit-district.md) — v0.1 setting, freight logistics district ### Locations (Physical Spaces — nested by system) - **Krenn System:** - [The Terminal](locations/krenn-system/the-terminal.md) — Logistics hub (workplace social site) - [The Last Shift](locations/krenn-system/the-last-shift.md) — Bar / "Lera's" (social venue) - [Maintenance Corridors](locations/krenn-system/maintenance-corridors.md) — Smuggling spaces, Corridor B-7 ### Factions (Political & Institutional) - [Concord Assembly](factions/concord-assembly.md) — Reach-wide representative government - [Lattice Commission](factions/lattice-commission.md) — Neural lattice regulatory body - [Syndics](factions/syndics.md) — Supply chain operators - [The Ring](factions/the-ring.md) — Sova smuggling operation (informal) - [Guardians of Autonomy](factions/guardians-of-autonomy.md) — Counter-surveillance movement - [Veil Institute](factions/veil-institute.md) — Founder Gate research institution - [The Unbound](factions/the-unbound.md) — Anti-lattice cultural movement ### NPCs (Named Characters) - [NPC Index](npcs/index.md) — Full roster with tier assignments + triangle diagram - **Tier 1 (FRIEND NPCs):** - [Kael Davan](npcs/kael-davan.md) — Smuggler's FRIEND (dock worker, ring member) - [Sera Venn](npcs/sera-venn.md) — Detective's FRIEND (Commission field tech) - **Tier 2 (Triangle NPCs):** - [Voss](npcs/voss.md) — Shift supervisor - [Lera Sessik](npcs/lera-sessik.md) — Bar owner - [Torek Lintar](npcs/torek-lintar.md) — Dock worker / bar regular - [Devra](npcs/devra.md) — Ring coordinator - [Maret Korr](npcs/maret-korr.md) — Freight scheduler - [Resha](npcs/resha.md) — New hire - [Harek](npcs/harek.md) — Off-duty security - [Naia Tamm](npcs/naia-tamm.md) — Kael's partner (referenced) - [Renn](npcs/renn.md) — Courier (ring + hub bridge) - [Pell](npcs/pell.md) — Wavering ring member - **Tier 3 (Flat NPCs):** - [Drin](npcs/drin.md) — Maintenance tech - [Sess](npcs/sess.md) — Bartender - [Olin](npcs/olin.md) — Drifter/new arrival - [Sabel](npcs/sabel.md) — Off-station supplier - [Tav](npcs/tav.md) — Lookout/runner ### Technology (Systems & Devices) - [Neural Lattice](technology/neural-lattice.md) — Universal brain-computer interface, tiered - [Meridian](technology/meridian.md) — Information network - [Span Gates](technology/span-gates.md) — Intra-system wormholes - [Founder Gates](technology/founder-gates.md) — Interstellar gates, the Interstitium - [Clone Transfer](technology/clone-transfer.md) — Death, backup, body economics - [Severance Tech](technology/severance-tech.md) — Counter-surveillance technology ### Contraband (Illegal/Restricted Goods) - [Lattice Components](contraband/lattice-components.md) — Primary contraband in v0.1 - [Medical-Grade Replacements](contraband/medical-grade-replacements.md) — Diverted healthcare - [Severance Equipment](contraband/severance-equipment.md) — Counter-surveillance gear ### Knowledge Systems (Mechanical Reference) - [Fact Catalog](knowledge/fact-catalog.md) — FactId entries with confidence levels - [Entity Attributes](knowledge/entity-attributes.md) — EntityKnowledge key definitions - [Relationship States](knowledge/relationship-states.md) — State transitions + contradictions ### Authoring Guides (For Content Team) - [Monologue Guide](authoring/monologue-guide.md) — Prerequisites, triggers, examples (Mellanie's domain) --- ## Quick Reference **v0.1 Scope:** 1 star system, 1 station, 1 district, 3 social sites, 17 NPCs, 5 triangles, 2 playable characters (smuggler + detective) **Setting mood:** Quotidian-with-undertow — comfortable enough to be complacent, tight enough that extra income is tempting **Core contraband:** Unlicensed lattice components (aftermarket neural mods bypassing Commission regulation) **Primary tension:** Economic pressure creates rational incentive for smuggling; community benefits from grey economy; detective enters a place where non-cooperation is self-interest, not malice **Key design principle:** Same world, two lenses — the smuggler's home is the detective's crime scene --- ## Cross-References to Decision Documents - **D-027:** Vertical slice definition (smuggler + detective two-character proof) - **D-028:** Dialogue architecture (four relational layers) - **D-032:** Separate monologue pools per character - **D-034:** THE FRIEND pattern (production-level complex NPC) - **D-035:** Tag taxonomy for line pools - **D-036:** Sova Transit District / Krenn System as v0.1 setting - **D-037:** Contraband specification - **D-041:** Knowledge graph data model See `decisions/README.md` for full decision domain index. --- **Status:** Canonical reference as of 2026-02-12 **Maintained by:** Paula (narrative), Miri (worldbuilding), team contributions **Source:** Workshops, decision rounds, canonical type definitions in `server/src/knowledge/types.rs`