; Sprite Renderer — standalone Godot project for 3D-to-2D sprite pipeline. ; No game logic, no autoloads, no plugins. Just rendering. config_version=5 [application] config/name="Settled Reach Sprite Renderer" config/features=PackedStringArray("4.6", "GL Compatibility") [rendering] renderer/rendering_method="gl_compatibility" renderer/rendering_method.mobile="gl_compatibility"