# Agricultural Produce | Field | Value | |-------|-------| | Name | Agricultural Produce | | Tier | raw | | Elasticity | inelastic | | Base Price (Tractus) | 5 | | Bulk Class | perishable | | Unit | tonnes | | Production Ubiquity | ubiquitous | | Demand Model | utility | | Commission Certified | No | | Compact Contested | No | | Shadow Viable | No | | Panic Threshold (weeks) | 0 | | Description | Food crops, livestock, grain, grapes. Every terraformed world produces some. | Agricultural produce covers everything grown, raised, or caught before shelf-stabilization: grain, legumes, root vegetables, livestock, aquaculture, and raw harvest from viticulture or fiber-crop operations. Every terraformed world of sufficient size runs at least subsistence production. Many run surpluses. The commodity is ubiquitous because the Reach was settled with agriculture as a precondition of habitability. At 5 Tractus per tonne, margins on raw produce are thin. The value is downstream. Basic grain feeds food processing; the same tonnage from a specialized biosphere world flows instead into organic compound extraction at significantly better returns per hectare. Viticulture harvest from corridor-specific terroirs (VGV valley varietals, Calloway grain) feeds branded products whose prices the generic catalog does not track. A grower on a world producing brach fiber for textile feedstock operates in a different market from the grain farmer on the same continent, even if the Commission records both as agricultural produce. Perishable bulk class limits gate-transit windows. Fresh produce cannot clear multiple hops before viability degrades; frontier nodes eat locally grown staples and import processed food for shelf-stable variety. No Commission certification is required and no shadow channel operates — too bulky, too cheap, and too time-sensitive to divert profitably.