[gd_scene load_steps=2 format=3 uid="uid://b2ndm9rvx8cqp"] [ext_resource type="Script" uid="uid://c8pvt3xr7kmd2" path="res://ui/debug_console.gd" id="1_debug_console"] ; #581: In-game debug console. Tilde key toggles. ModalLayer. ; UI built programmatically in _ready() — scene contains only root node + script. [node name="DebugConsole" type="Control"] layout_mode = 3 anchors_preset = 15 anchor_right = 1.0 anchor_bottom = 1.0 grow_horizontal = 2 grow_vertical = 2 mouse_filter = 1 script = ExtResource("1_debug_console")