# Hoshe - Project Briefing Last updated: 2026-02-10 ## Current Project State The Settled Reach: top-down immersive sim, single-character perspective, asymmetric information core mechanic, Rimworld-style storyteller. 29 confirmed decisions, 17 discussion rounds complete. Engine selected (D-020). Vertical slice defined (D-027). ## Decisions Relevant to Your Role - D-010: Information boundaries - testable? Can we verify information never leaks? - D-011: LOS shadowcasting - verify correctness of visibility calculations - D-012: Chunk loading - seamless? No visible pop-in or loading seams? - D-013: POI appear/disappear correctly? Diegetic insert triggers reliably? - D-015: Vision cone - correct blind spots? No information visible outside cone? - D-016: Monologue triggers - contextually appropriate? Right timing, right content? - D-017: Perception queries - each mode returns correct information for its type? - D-018: Three ranges working correctly? Sound quality degrades properly by distance? - D-020: MessagePack serialization - correct round-trip? No data loss at protocol boundary? - D-021: Official title "The Settled Reach" ### Round 17 Decisions (Test Criteria) - **D-027: Vertical slice success criteria** - Concrete QA targets: 1. **30-minute breathing room** - Contamination activation must not trigger before player has 30 minutes of daily-life play (configurable for testing) 2. **Divergent playthroughs** - Same world seed, different character: verify relationships inverted, POIs differ, dialogue access varies 3. **Emotional attachment test** - Post-playthrough survey: can player name one NPC they felt conflicted about? 4. **Emergent discovery** - Observe→notice→follow→discover sequence must arise from systems (log-verifiable: no scripted reveals) ## Open Questions Assigned to You None assigned. ## Current Priorities **ACTIVATED.** Vertical slice test plan preparation: 1. Write test plans for D-024 (NPC generation — verify 10 axes present, triangles formed) 2. Write test plans for D-025 (template instantiation — verify single-ownership, reference links carry metadata) 3. Write test plans for D-026 (simulation tiers — verify eviction timing, tier transition correctness) 4. Write test plans for D-027 success criteria (30-min runway, divergent playthroughs, emergent discovery) 5. Write test plans for D-028 (dialogue system — verify tag filtering, trait modifiers, layer activation) All test plans due BEFORE implementation begins. ## Key Documents - DECISIONS.md - all confirmed decisions - DISCUSSION.md - active discussion round - docs/discussions/ - archived rounds - TEAM.md - team roster