--- title: "Textures — Visual Assets" description: "PBR surface map asset catalog for 3D model and building-exterior surfaces" type: design status: active --- # Textures — Visual Assets PBR surface maps (BaseColor / Normal / Roughness) applied to 3D model and building-exterior surfaces. The only flattened 2D content besides flat artwork (D-244) — a texture has no "direction," only map type. ## Generation Approach - **Building-exterior surfaces:** named by the ratified ObjectTag vocabulary (D-235 amendment, T-995, `wiki/economics/object_tag_vocabulary.toml`) — see [conventions.md](conventions.md) §3 for the naming convention and the fallback-hierarchy note (every specific tag degrades to a `generic_*` parent until its specific texture ships). - **Model surfaces:** Trellis bakes a texture atlas directly onto the mesh during `/glb-gen` (no separate texture-authoring step for most furniture/props) — see [models.md](models.md). This file tracks **standalone** PBR maps: building-exterior materials and any surface asset authored or generated independent of a specific model. ## Assets | ID | Filename | Status | Map Type | ObjectTag | Notes | Sprint/Ticket | |----|----------|--------|----------|-----------|-------|---------------| No textures have entered production yet — this table is intentionally empty at initial creation (T-1050). Per D-235, the texture library itself is Phase 5+/post-launch work (behind the fallback chain); this file exists now so the catalog structure is in place ahead of that work landing. ## Cross-References - [conventions.md](conventions.md) — D-235-keyed texture naming - [models.md](models.md) — model-baked textures (Trellis atlas bakes) - [D-235](../../../governance/decisions/architecture.md#d-235-building-exterior-visual-grammar-and-material-vocabulary) — ObjectTag vocabulary + fallback hierarchy - `wiki/economics/object_tag_vocabulary.toml` — the ratified tag registry