// Storyteller module - Rimworld-style storyteller system // Event generation, pacing, hubris wall mechanics use bevy_app::prelude::*; /// Storyteller plugin /// Manages narrative pacing and event generation pub struct StorytellerPlugin; impl Plugin for StorytellerPlugin { fn build(&self, _app: &mut App) { // Stub implementation - will be populated in phase 2 tracing::debug!("StorytellerPlugin initialized"); } }