# 8 mood values (D-035, D-028 Layer 4) # Mood tags for weighted dialogue selection name: moods decision_ref: D-035 description: > NPC mood tags for Layer 4 weighted selection. The engine matches NPC current mood state against line mood tags to weight selection. NPC mood changes based on simulation events (triangle pressure, time of day, recent interactions). Lines can be appropriate for multiple moods. values: - value: anxious description: Anxious about something specific. Distracted, checking surroundings. (Renamed from 'worried' in Sprint 14.) - value: frustrated description: Blocked, irritated, empathetically distressed. Outward-directed tension. (Renamed from 'concerned' in Sprint 14.) - value: content description: At ease, relaxed. Default positive-neutral state. (Renamed from 'comfortable' in Sprint 14.) - value: suspicious description: Guarded, measuring words. Something feels off to this NPC. - value: warm description: Warm, affectionate. Genuine positive feeling toward the listener. (Renamed from 'fond' in Sprint 14.) - value: hostile description: Actively antagonistic. Trust broken, relationship damaged. (Added in Sprint 14.) - value: relieved description: Tension has eased. Something feared didn't happen, or a burden lifted. - value: focused description: Thoughtful, assessing, task-oriented. Processing information rather than emoting. (Renamed from 'analytical', merged with 'conflicted' in Sprint 14.)