room_id: pause_chamber room_name: Pause Chamber description: "Tests D-031 (pause/unpause), Bug #3 regression (movement while paused). 1 NPC (StableId 29)." conditions: - id: pause-player-spawn description: "Player starts at chamber center" condition_type: player_near x: 50 y: 86 radius: 2.0 - id: pause-player-facing-north description: "Player faces north at spawn" condition_type: player_facing direction: North - id: pause-npc-present description: "Pause target NPC is visible" condition_type: entity_present entity_id: 29 - id: pause-talk-verb description: "Talk verb available on NPC (should work while paused)" condition_type: expected_interaction_verb entity_id: 29 verb: Talk