[gd_scene load_steps=3 format=3 uid="uid://npcgeneric001"] [sub_resource type="CapsuleMesh" id="CapsuleMesh_npc"] radius = 0.25 height = 0.62 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_npc"] albedo_color = Color(0.5, 0.5, 0.5, 1.0) metallic = 0.0 roughness = 0.9 [node name="NpcGeneric" type="MeshInstance3D"] mesh = SubResource("CapsuleMesh_npc") surface_material_override/0 = SubResource("StandardMaterial3D_npc")