# Sprint 32: Landfall — Joint Notes **Goal:** Close Phase 1 — deliver remaining deliverables, validate pipelines with spikes, kick off Phase 2 economics design. ## Sprint Completion Proof When Sprint 32 is done, you can: 1. **Review a cultural diversity audit** — `docs/design/cultural-diversity-audit.md` shows distribution across all 301 systems with remediation plan including non-culture exodus groups and great-scientist naming 2. **See one annotated heightmap** — a single inhabited planet with cities, rivers, roads annotated, validating the pipeline before batch 3. **View planetary shader screenshots** for wiki/GTTR arrival windows 4. **Read System Profile tables** with Bodies + Population rows for all 301 systems 5. **Read economic profile fields** (industries, imports, exports) for all 301 systems 6. **See implant-themed HUD** — status, minimap, stance, interaction prompt all using D-169 components 7. **Read Phase 2 design kickoff output** — D-records and child tickets under #747 ## Phase 1 Context Phase 1 deliverable: "Implant-ready Godot map of the Reach with click-throughs + wiki/GTTR popups." **What's done:** 301 systems, body catalogs, star map insert with click-through popups, GTTR coverage, cultural sweep (10 systems), implant component library (D-169/D-170), HUD visibility groups. **What this sprint closes:** Economic profiles (#781), system profile tables (#790), cultural audit (#784), heightmap spike (#778), planetary screenshots (#779). **Phase 2 gate:** When #778, #779, #781, #784, #790 are done, epic #746 closes and #747 (Phase 2: Economics) unblocks. The planning ticket (#796) produces the first children of #747. ## Sprint 32 Updates (post-workshop) **#796 complete** — Economics design workshop produced D-171 through D-183 in `decisions/economics.md` and 14 tickets (#797–#810) under #747. **#801 complete** — Commodity catalog workshop produced D-184 through D-187 and 5 follow-up tickets (#811–#815). 36 commodities, 21 production chains in `wiki/economics/`. **Pulled into Sprint 32:** - #797 Author 25 new Tier-1 corps (copy team) - #798 Define archetype taxonomy (copy team) - #801 Define commodity catalog (planning team) - #804 Extend systems.db schema (server team) **Deferred to Sprint 33:** - #794 Heightmap batch (was blocked by #778 spike + review) ## Not In Scope - Batch heightmaps (#794) — deferred to Sprint 33, needs spike review first - Phase 2 simulation binary (#806–#810) — Sprint 33+, gated by corporation corpus - Character creation UI (#694, #618, #619) — Phase 4 - World generation — Phase 5 ## Dependency Chain ``` #784 (cultural audit) → #793 (batch culture edits) #778 (heightmap spike) → #794 (batch heightmaps) #795 (icon design) → #787 (minimap + stance → implant) #792 (HUD layout) → standalone, do first #786 (status → implant) → standalone #788 (interaction → implant) → standalone #790 (profile tables) → standalone #781 (economic profiles) → standalone #779 (screenshots) → standalone #796 (Phase 2 kickoff) → DONE #797 (Tier-1 corps) → standalone, copy team, Phase 2 prerequisite #798 (archetype taxonomy) → blocks #799, #800 in Sprint 33 #801 (commodity catalog) → standalone, planning team #804 (schema extension) → blocks #805 in Sprint 33 ```