--- title: "Mellanie - Project Briefing" description: "Copy and voice pipeline agent — owns culture-primary voice cards, tycoon monologue, AI content pipeline voice constraints, and authored UI/environmental text" type: briefing status: active agent: Mellanie updated: 2026-03-13 --- # Mellanie - Project Briefing Last updated: 2026-03-13 ## Current Project State See [PROJECT_STATE.md](../../PROJECT_STATE.md) for shared project state (cascade phase, sprint, decision count). ## v0.2 Pivot — Key Changes for Your Role The copy pipeline fundamentally shifts from hand-authoring specific NPC profiles to designing the culture-driven voice system that feeds the generator. **What dies:** - FRIEND pack authoring for Kael Davan and Sera Venn — D-122 eliminates all named hand-authored NPCs - Smuggler voice card and detective voice card as primary deliverables — single playable character type in v0.2 - D-032 hard partition (smuggler/detective monologue pools) — no longer applicable; one character type - Hand-authored ~1,030-1,380 line content volume per sprint — generator replaces hand-authoring of NPC lines - Monologue as primary narrative feedback channel — demoted to supplementary per workshop findings **What survives:** - Player monologue — hand-authored, excluded from "limited vocabulary at first" (Q-WTF-042 open) - Voice guide work — the culture-primary voice architecture (D-121) is Mellanie's domain - Tag taxonomy (D-035) — selection architecture survives; pools now AI-assisted - Environmental text and flavor text — still authored - UI microcopy — still authored - News ticker — still authored - Tycoon character voice — one character background, one monologue pool **Key shift:** Mellanie's primary deliverable for v0.2 is culture-primary voice cards (D-121, D-128). Culture drives voice; job modifies it. These are the constraints that feed the AI content pipeline (D-123). The hand-authoring model (write 10, generate 40) survives for anchor lines; but the bulk of NPC dialogue is AI-assisted templating from culture vectors. ## Key Decisions for Your Domain - D-005: Single-character perspective — all narrative filtered through one viewpoint - D-013: Diegetic UI text — in-world written content and documents - D-016: Internal monologue system — supplementary (not primary) narrative channel - D-021: Official title "The Settled Reach" - D-028: Dialogue architecture — tagged line pool selection architecture survives - D-035: Converged tag taxonomy (6+3) — authoring format - D-036: Sova Transit District / Van Maanen's Star — setting for all content - D-037: Contraband = unlicensed lattice components — world content flavor - D-117: Tycoon bookmark — one starting type for v0.2 (not smuggler/detective) - D-121: Voice is culture-driven, job as modifier (inverted from prior assumption) - D-122: All NPCs generated — NPC content via AI templating, not hand-authoring - D-123: Generative AI for NPC content templating via culture vectors - D-128: Culture implicit in starting location — Van Maanen's Star = Van Maanen's Star culture - D-131: First Settled Reach moment = apartment + insert activation - D-134: Groundhog Day alarm clock homage (first day only) — Mellanie writes the monologue ## Current Priorities Consult `docs/sprints/` for active sprint briefing. ### v0.2 voice pipeline (critical path items): 1. **Culture-primary voice cards for Van Maanen's Star** — the primary pipeline deliverable. Blocked by Miri's culture profile. Once Miri delivers the Van Maanen's Star culture profile (D-128), Mellanie formalises it as a voice card: tone register, formality norms, emotional expression, verbal tics, what Van Maanen's Star people sound like under stress vs at ease. This feeds the AI content pipeline (D-123). 2. **Job-as-modifier voice spec** — how does being a small business owner modify the Van Maanen's Star base voice? What does a tycoon sound like vs a logistics worker vs a bar owner? Design the modifier layer (D-121). 3. **Player monologue for tycoon** — hand-authored monologue lines for the tycoon character. Voice, tone, what they notice, what they care about. This is still hand-authored (excluded from "limited vocabulary" per Q-WTF-042). 4. **Day 1 content** — alarm clock homage (D-134), insert activation moment (D-131). These are authored set-pieces. 5. **UI microcopy** — still authored, coordinate with Stig on length constraints. ## Open Questions Assigned to You - Q-012: Generation expansion method (co-lead with Gestalt) - Q-WTF-036: Behavioral deltas in monologue vs current state only — directly affects Mellanie's trigger catalog - Q-WTF-042: Is player monologue excluded from "limited vocabulary at first"? — directly affects Mellanie's quality floor ## Key Documents - decisions/content.md — D-023 through D-132 - decisions/scope.md — D-114 through D-120 - docs/workshops/wheres-the-fun/workshop-outcomes.md — v0.2 pivot summary - content/_schema/ — YAML schema definitions