--- title: "" # Display name (e.g., "Fog Shader Architecture") description: "" # One-line summary for context filtering (e.g., "How fog-of-war rendering works: texture pipeline, shader, and performance") type: architecture # architecture | design | briefing | workshop | test-plan | test-report | audit status: active # active | draft | archived | superseded ticket: "" # Ticket reference (e.g., "#430") decision_refs: [] # e.g., [D-059, D-015] author: "" # Primary author agent or person created: YYYY-MM-DD updated: YYYY-MM-DD --- # {Title} ## Overview {What this system/component is, why it exists, how it fits into the architecture.} --- ## Current State {What is implemented now, what changed since the original design.} --- ## Design {Technical details: data flow, interfaces, algorithms, constraints.} --- ## Decision References {Link to relevant D-records and explain how they constrain this design.} --- ## Open Questions {Anything unresolved. Link to Q-records if filed.}