@tool class_name ClassWithVariables extends Node enum{ A, B, C } enum ETYPE { EA, EB } # Declare member variables here. Examples: var a := 2 var b := "text" # Declare some const variables const T1 = 1 const T2 = 2 signal source_changed( text:String ) @onready var name_label := load("res://addons/gdUnit4/test/mocker/resources/ClassWithNameA.gd") @export var path: NodePath = ".." class ClassA: var x := 1 # some comment func foo()->String: return "" func foo(_value :int = T1) -> void: var _c := str(a) + b pass