- DebugOverlay: position comment updated, tscn is source of truth
- GauntletHUD: moved from y:48 to y:252 (below StanceIndicator)
- StanceIndicator: offset_top 192→200, height 26→44px for ImplantPanel
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- HUD status panel moved to y=80 (below TimeDisplay at 16-70)
- Removed redundant time row from HUD (TimeDisplay handles it)
- Debug overlay starts at y=150 (below HUD status panel)
- Stance indicator moved below minimap (y=192, was overlapping at y=16)
- Interaction prompt moved to y=-240 (above dialogue box at -200)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
#257: Add Load Game screen to main menu with sorted save list, loading
overlay during quickload round-trip, and pending_load_path cross-scene
flow. F5/F6 quicksave/quickload were already wired.
#561: Move debug_overlay.gd from scripts/ui/ to ui/ for consistency
with all other UI components. Update scene and test references.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>