Commit Graph
6 Commits
Author SHA1 Message Date
jpmschweitzer ccedba4f24 fix(client): T-1153/T-1152 round 5 — nearest-wrap-image tile draw placement; canonical reset restores the fit zoom and re-fires
The wrapped tile column (Lendel: -6400 canonicalized to 12739) drew at
its canonical column — off-canvas right — leaving the mosaic's left
third black. nearest_wrap_image() re-expresses a tile column as the
wrap-image closest to held_center for DRAWING only (requests/cache keys
stay canonical). The draw-position test asserts overlap FRACTION, not
bare intersects() — the buggy placement still clipped ~2px of viewport
edge at Lendel scale, so intersects() alone would false-pass.

The full-zoom-out reset restored center but not the fit zoom, and its
'already there' guard keyed on a lagging field so it could only ever
fire once. The guard now also matches tile mode and compares _view_zoom
against the freshly computed fit — restoring the FULL canonical
transform (center, offset, fit zoom) and re-firing as a continued
gesture keeps zooming out (Jeroen's hard condition, both live shapes).

+8 revert-verified tests incl. the continued-gesture reset repro; smoke
stub gained get_body_radius_km (crash confirmed real under a real
driver before fixing). Suites 286 green; gdlint clean.
2026-07-22 15:32:04 +02:00
jpmschweitzer 493a7345d3 fix(client): T-1153/T-1152 round 4 — mosaic canvas-local frame, offset recompute on rung crossing, tile texture RID lifetime; real-driver draw smoke
Three live-found rendering bugs, all invisible to green unit suites:
- _draw_tile_mosaic placed tiles from absolute district (0,0); canvas-
  local (0,0) is held_center - held_n/2 everywhere else, and tile-mode
  held_n is the whole-body extent — the entire mosaic drew tens of
  thousands of px off-canvas. New pure district_to_canvas_local() +
  viewer accessors route every tile through the shared frame.
- _maybe_reselect_rung updated held_n across crossings without
  recomputing _view_offset — the single-window composite landed off-
  canvas the moment any crossing happened (why District/Quarter were
  black too). New pure recompute_offset_for_held_n_change().
- _build_tile_texture created an unstored ImageTexture per _draw,
  racing the RenderingServer's deferred upload — CPU pixels correct,
  screen white. Per-tile-index texture cache, same reference-identity
  discipline as the single-window _cached_texture.

Structural close of the twice-bitten 'nothing asserts pixels' gap:
test_atlas_window_overlay_draw_smoke.gd renders overlay output into a
SubViewport and asserts visible pixels for both modes — runs under a
real driver (invocation documented in DEVOPS.md, visual_capture
precedent; migration to the T-1157 harness noted on that ticket), skips
loud-but-green under the gate's headless run (verified green-with-skips
AND genuinely red with detection forced off). +7 geometry/crossing
tests, all revert-verified. Targeted suites 270 green; gdlint clean.
2026-07-22 14:41:00 +02:00
jpmschweitzer 6195fd28b3 fix(client): T-1153/T-1152 round 3 — unified rung coverage model, reselect clamp mirror, orbital tile-set mosaic
Bug A (zoom reselection dead): select_rung() redesigned from the two-gate
split to a unified per-rung coverage-ceiling walk (MAX_COVERAGE_M,
finest-first) — which also restores District as a reachable rung
(33-131km extent band; the two-gate model had made it structurally
unreachable). Plus the THIRD instance of the PR #191 C1 clamp-mirror bug
class: _maybe_reselect_rung fed the old rung's _held_n raw into the new
rung's request — the server clamped, the held value didn't, every
cross-rung response stale-dropped. Re-clamped at the boundary; the
leaving_tile_mode flag also fixes a stale request-granularity edge case.

Bug B (orbital = whole body): genuine tile-set model. compute_tile_grid
composes ceil-divided Region-tile centers (canonicalized column wrap,
row clamp, Dictionary-set dedup; Lendel = 3x2 = 6 tiles);
AtlasWindowTileSet owns one AtlasWindowRequest per tile (reusing all
tested request/cache/debounce machinery), fans responses out, per-tile
tile_ready — genuinely progressive; the overlay draws arrived tiles as a
mosaic under the one view transform. enter_orbital branches to tile mode
when >1 tile; single-window path unchanged below the coverage ceiling.
E/W wrap at tile seams live-confirmed (col -6400 wraps to 12739). Pole-
row dedup verified correct but flagged honestly as currently-unreachable
defensive logic (no real radius triggers row collision).

All fixes + fallout verified via revert/confirm-fails/restore. Targeted
suites 256/256; gdlint clean; new 20-test tile-set suite.
2026-07-22 13:03:38 +02:00
jpmschweitzer ce90d69ae8 feat(client): T-1153 + T-1152 client half — continuous cursor-anchored zoom ladder, Region-rung orbital entry, click-through retired
The atlas 'regional' screen now opens the LADDER at the canonical orbital
frame (Region granularity, whole body fitted and centered) and wheel zoom
descends continuously — cursor-anchored, unclamped across rungs, with
progressive refinement (held composite keeps drawing, finer rung swaps in
place on arrival; no blank frame, no mode flip). Full-zoom-out resets to
the canonical planetary frame per Jeroen's HARD condition
(is_fully_zoomed_out = extent >= body circumference, not a zoom-value
heuristic). The district_screen nav hop is deleted — D-013 restored:
descent is a zoom gesture, not a nav push. AtlasViewer's heightmap-texture
path is unreachable from nav (code intact; overlay surface deferred, see
report/tickets).

Rung selection: design doc §5's literal formula has NO legal District band
at any real viewport (visual-tolerance band and n=64 coverage ceiling
never overlap — pinned by executable boundary tests at 1600x900);
select_rung() splits it into a coverage ceiling (decides Region) then the
2x visual tolerance (District vs Quarter), documented at the function.
In practice the ladder steps Region -> Quarter directly.

Wire: window_granularity_v2 encoded (omitted at District for byte-compat),
granularity_v2 echoed value keyed + staleness-guarded end to end; Region
clamp mirror replicates the server's bounded halving loop (no closed
form). MIN/MAX_ZOOM widened to [0.0005, 64] — the old 0.5 floor would
have clamped a real body's canonical fit zoom, violating the reset
condition.

Real pre-existing bug fixed in atlas_window_overlay.gd: the draw path used
echoed n as both cell-grid dimension and district extent — only
coincidentally correct at District granularity; Quarter/Region would have
read wrong array offsets. cell_grid_side_for_window() now mirrors the
server's WindowGranularity::cell_grid_side.

Tests: +26 pure-function geometry tests, new 30-test zoom-ladder suite,
extensions across the window cache/request/overlay/delivery suites.
Full suite 3518 green; cold-parse clean.
2026-07-22 11:41:37 +02:00
jpmschweitzerandClaude Fable 5 372ce37bb6 feat(ui): T-1145 round-2 polish — cover-fit, WASD+edge-scroll pan, smoothed composite (Jeroen rulings)
Cover-fit: fit_window_view zooms from the viewport's LARGER dimension,
no margin factor (any factor under 1.0 leaves a long-axis gap — checked
numerically) — the composite fills edge to edge, overhanging the short
axis into pan-space; the refloat center-equality early-return already
prevents refetch churn at rest (proved, not just tested).

Input model (Jeroen: drag breaks click semantics with map objects):
LMB-drag pan REMOVED from the regional window; clicks are
object-reserved. Pan = held WASD/arrows polled in _process (delta- and
zoom-scaled, camera-pans-toward-key convention verified numerically)
plus edge-scroll within 24px of the viewport border; both suppressed
over UI and on OS focus loss; both set _user_adjusted; wheel zoom and
Esc unchanged. Reads RAW physical keycodes deliberately — independent
of the shared D-054 move_* InputMap actions bound to the same keys
(whose occlusion-leak is pre-existing and now ticketed as T-1146).
Pole wall + east-west wrap unchanged, re-driven through the new
inputs; drag tests replaced, not kept.

Smoothed composite (interim pending T-1143): per-cell colors bake into
an n x n Image/ImageTexture (exact existing colorizer incl. overlay +
ice tint) drawn once with LINEAR filtering — GPU bilinear reads as
terrain, the planetary heightmap's own treatment. Crisp per-cell path
preserved behind COMPOSITE_SMOOTH for T-1143 A/B. Rebuild only on
reference-identity change of window/toggle (is_same — verified true
reference equality; value-equal distinct dicts DO rebuild).

Governance: T-1145 amendment paragraph on D-226 T-1124 SS5 (all three
supersessions); pql decisions validate ok.

Suites: window_viewer 74/74, window_geometry 32/32, window_overlay
(new) 16/16; gdlint clean on all six files.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-21 16:51:24 +02:00
jpmschweitzerandClaude Fable 5 831625019a fix(ui): T-1142 client — descent bounds gate, fit-and-center, pole wall, east-west wrap, body-name header
Bounds gate: AtlasDescendGeometry.is_on_texture() — ONE helper feeding
both the reticle guard and the click fall-through (the T-1140 lesson:
the visible affordance always matches the click); half-open
[0,tex_w)x[0,tex_h) boundary pinned at the exact edge. Letterbox
clicks no longer show a reticle or descend.

Fit-and-center: pure fit_window_view() (new atlas_window_geometry.gd)
wired into enter(), the FIRST window arrival, and NOTIFICATION_RESIZED
— gated by a _user_adjusted flag so the fit never fights manual
zoom/pan (flag clears only on a fresh enter). Found-own-bug: RESIZED
can fire mid-_ready() before _canvas exists — null-guarded like the
sibling panels.

Pole wall (Jeroen's ruling): clamp_pan_offset_to_pole_wall() clamps
the WINDOW EDGE, not the center, in screen space from the fitted
transform — Y only; wired into the drag handler and every fit (a
fresh fit can itself need the wall on a tiny body — the
window-taller-than-planet case is handled and tested). Three numeric
hand-traces preceded the code; a first-draft test using GJ380c's huge
radius silently never exercised the clamp — replaced with a synthetic
small radius.

East-west wrap (Jeroen's ruling): canonicalize_district_center() —
posmod column wrap (verified against a live Godot process to match
Rust rem_euclid bit-for-bit), clamped row; district_extent() shares
the exact formula (incl. .max(1)) with the server's
normalize_window_center so echoes and cache keys agree on canonical
form. Canonicalization applies only to the FINAL refetch center — the
edge-crossing decision stays in absolute district space (first-pass
math error caught by hand-trace). Seam-adjacent cache-key sharing
tested. Pan offset itself has no x wall — circumnavigation is
seamless.

Header: body proper_name/body_id ahead of the coordinates (the cheap
half of T-1141, noted in code). Drag-pan verified through the REAL
DistrictScreen-to-viewer chain and pinned by test (no fix needed).

140 tests across three suites, 0 failures; 94 sibling tests no
ripple; gdlint clean (atlas_viewer.gd at the 1000-line cap a second
round — structural extraction flagged for maintenance).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-21 14:53:32 +02:00