Commit Graph
3 Commits
Author SHA1 Message Date
jpmschweitzerandClaude Fable 5 346d87df7a chore(meta): docs/build sweep + tooling test gate (T-1069, T-1066)
- make test-tooling: planet-gen determinism guard + import_economics
  --dry-run, wired into pre-push on TOOLING_CHANGED; ruff widened to
  E4/E7/E9/F/W (90 safe auto-fixes applied; E402/E702/F841 ignored with
  documented counts)
- one-generator reality fixed in DEVOPS.md, asset-pipeline rule, CLAUDE.md
  (import_economics sole generator since #951/D-223); dead check-protocol
  target deleted; DEVOPS hook/config sections rewritten from the actual
  hook sources; team-patterns gate description updated (client+tooling)
- project.yaml: 0.2.0 → 0.4.0 per the 0.{phase}.{n} scheme, description
  refreshed from the v0.1 Sova narration to cascade reality
- stale comment sweep: voxel.rs stub claims (all 8 families implemented),
  cascade.rs TODO recited to T-1044, main.rs D-192 handshake claim,
  relationships.rs/chunk_streaming.rs version targets → phase language
- gitignore: client/settings.db* e2e-run artifacts

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 16:22:55 +02:00
jpmschweitzerandClaude Opus 4.6 00479fab09 fix(assets): address PR #98 review — all 7 items
Warning fix:
- Remove torso_upper from hides in 3 coverage.json files
  (coveralls_basic, jacket_utility, shirt_henley) and the generator
  script — redundant when torso_variant is "full"

Suggestions addressed:
- Add pants_cargo authoring note about foot segment distinction
- Add pipeline_log.json provenance output to Surface Deform batch
  pipeline (tracks method per variant: surface_deform/shrinkwrap/copy)

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-22 17:22:33 +01:00
jpmschweitzerandClaude Opus 4.6 4a605ffea4 feat(assets): add Surface Deform batch pipeline and clothing authoring scripts
Three new Blender/Python scripts for the clothing production pipeline:
- blender_surface_deform_batch.py: fits a reference clothing GLB to all
  11 body types via Surface Deform modifier in headless mode
- blender_create_clothing_refs.py: procedurally creates placeholder
  reference meshes from average_m body segments
- setup_clothing_metadata.py: generates coverage.json and
  reference_mask.png for each clothing item

Surface Deform headless bind confirmed working in Blender 5.0 via
temp_override — upgrades confidence from MEDIUM to HIGH (#710).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-03-22 16:56:38 +01:00