Commit Graph
5 Commits
Author SHA1 Message Date
jpmschweitzerandClaude Opus 4.8 46b8688fa3 feat(simulation): foundation shared types + struct plumbing (#1006)
Define the type-definition layer the Phase-4 fill-seam tickets depend on
(D-229/D-230/D-231/D-232/D-233), compiling with stubs/defaults; behavior
logic lands in #982-985/#998.

- New types in generator.rs: BuildingPropertyTag, FloorExtent +
  FloorHeightProfile (floor_at_voxel_z/voxel_range_for_floor, resolves
  Q-104), BuildingEntryClass, ConstructionEra, ZoneTypeId, MorphologyZone,
  BulkClass(5), ProductionUbiquity, DoorSpec, InteriorDescriptor,
  DistrictWorldState.
- Rename spatial AccessTier -> ZoneAccessTier to free the name for the new
  per-building BuildingEntryClass.
- CityGenerationContext: +morphology_zone, +trait_selection,
  +dominant_bulk_class, +dominant_production_ubiquity.
- BodyWorldState: +districts (DistrictWorldState w/ block_tags).
- GenCompletion::SkeletonGenerated carries body_id + DistrictWorldState;
  plugin handler inserts into BodyWorldState.districts.
- Add smallvec as a direct dep (DoorSpec list stays Vec for now, TODO).

cargo check --all-targets / clippy clean; 1259 lib tests pass.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-05-30 16:07:33 +02:00
jpmschweitzerandClaude Opus 4.7 edbc0f4ff1 feat(simulation): atlas layer-proxy handler — cache hit/miss -> queue (#969, D-225)
handle_atlas_request: cache hit -> serialize Layer1Output, reply Ready; miss ->
resolve the source heightmap (BodySourceResolver) + enqueue an Immediate
AnalyzeBody on the #968 background queue, reply Pending (client re-requests; the
drain system populates the cache so a later request hits); unknown/no-terrain ->
NotFound. Adds the AtlasLayerRequest/Response/Status wire types (+ Serialize on
CascadeLayer). Pure handler; the bridge routing is the proxy's other half.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-24 11:41:28 +02:00
jpmschweitzerandClaude Opus 4.7 8cedf670f0 feat(simulation): activate background generation tier end-to-end (#968, D-206/D-225)
The D-206 queue (#924) and D-203 cache (#917) were built but never connected to
the running app — the whole background tier was inert. This closes the loop:
submit -> Rayon -> cascade -> completion -> drain -> cache.

- gen_queue.rs: GenWorkItem::AnalyzeBody now carries enqueuer-resolved inputs
  { body_id, heightmap_path, sea_level, body_seed: SeedChain } (D-225 boundary —
  run_work_item stays pure compute, no path/DB resolution). run_work_item runs
  the real cascade: load heightmap.png -> downsample to GRID_W×GRID_H working
  grid (D-202) -> run_layer1 -> BodyWorldState; load failure -> Failed.
  GenCompletion::BodyAnalyzed carries the computed BodyWorldState.
- cascade.rs: CascadeSnapshot::into_body_world_state() conversion.
- plugin.rs (new): GenerationPlugin registers GenerationQueue +
  BodyWorldStateCache and adds a PreInput drain system that inserts BodyAnalyzed
  states into the cache (off the Rayon workers — a cheap channel drain, never
  the ~45ms cascade). Wired into both the production and test app setups.

Tests run the real cascade on a tiny temp heightmap PNG (no committed fixture);
the plugin test proves the full submit->...->cache loop. The proxy (#969) is the
production submitter.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-24 10:47:59 +02:00
jpmschweitzerandClaude Opus 4.7 a61d030b47 refactor(simulation): harden #952 cascade per QA + architecture review
Addresses the Hoshe (QA) + Tyre (architecture) review of the SeedChain/cascade
work:

- Golden was pinning an empty river network (128x64 produced 0 river cells).
  Bumped to 256x128, where GJ1c yields a real network (93 river cells, 19
  mouths) — Layer 1's rivers are now actually guarded, not just attractors.
- SeedChain::for_body(world_seed, body_id) + fnv1a_64: the single canonical
  body_id(String) -> u64 path (FNV-1a, the repo convention), so callers can't
  derive divergent worlds from the same seed via different ad-hoc hashes. The
  golden now uses it.
- Stability guards: seed_domain_discriminants_are_pinned test (CI fails if a
  SeedDomain tag is renumbered); AttractorType gains #[repr(u8)] + explicit
  discriminants (it's cast as a sort key in features.rs).
- Tests: SeedChain::root(0) non-degenerate; run_cascade error path (missing
  file -> Err, not panic).
- Comments: clarified the id=0 derivations (sibling separation is caller-side
  via the per-district/quarter chain; #957 threads the index), tightened the
  all_district_types reachability comment (it pins the seed-0 sequence, not a
  probabilistic claim), and noted the golden's WORLD_SEED is cosmetic at
  Layers 0-1 + the x86_64 f32 capture caveat.

Deferred with reason: the run_cascade -> CascadeInputs struct refactor (Tyre)
is left for #954 — designing Layer-2's context shape now would be later-phase
detail, and there's a single caller to migrate then. EntityRng keeps its
domainless combine (migrating is stream-changing) — noted in D-224.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-23 13:24:03 +02:00
jpmschweitzerandClaude Opus 4.7 9bc2ed28f2 feat(simulation): extensible generation cascade harness (#952, D-200)
server/src/atlas/cascade.rs — run_cascade(body_seed, body_id, path,
default_sea_level, up_to) loads Layer 0 (heightmap.png) and runs every layer up
to the requested CascadeLayer, returning a CascadeSnapshot. The pure core
run_cascade_from_heightmap orchestrates the layers without file I/O (testable);
run_cascade is the thin path-loading wrapper.

CascadeSnapshot is extensible — each layer's artifact is an Option that becomes
Some once it runs (Layer 0 heightmap always present, Layer 1 topography next;
#954+ append their fields). The carried SeedChain is unused by the RNG-free
Layers 0-1 and feeds the RNG-using layers later (D-224). CascadeLayer is an
append-only ordered enum.

Tests: layer-gating, same-heightmap determinism, layer ordering. The golden-seed
regression fixture (the #952 deliverable) builds on this next.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-23 12:09:49 +02:00