Every screen-targeted intent now routes through one
_require_current_screen() check and returns the structured error shape
instead of silently mutating an off-screen viewer (hoshe's finding:
scroll_rung from the reach screen fired real IPC and reported ok). The
reference driver's fixed 4-frame settle becomes is_pending()-aware with
a 600-frame bound, the keep-waiting decision extracted as a pure
testable function — restoring the proven eyeball-driver discipline. The
terrain_reference guard moves into AtlasApp._on_body_selected(), the
shared tail for double-click, Enter, AND the intent path — closing a
pre-existing click/Enter divergence hoshe caught this PR formalizing;
the intent layer pre-checks via the new SystemScreen.find_body() and
reports structured errors for unknown ids and terrain-less bodies.
after_test() resets AtlasAgentBridge.current_app (tyre's freed-pending
footgun). Suites 58/58 + 14/14; full suite 3,638.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
D-226 layer 4, rebuilt against the post-D-255 stepped Atlas after the
Phase-1 reconciliation (the original intent list targeted the retired
continuous-zoom viewer). Eleven intents, each backed by the exact
production handler a click calls — select/open for systems and bodies
(extracted shared by-id tails so click and intent paths are one code
path), scroll_rung, reset_view, back, open/close_atlas, set_overlay —
plus two new first-class capabilities: jump_to_center (the fixed-center
revisit pattern proven by five eyeball drivers, via a new
StepCanvasViewer.jump_to seam that reuses _scroll_rung's exact request
tail — same extent cap, same cache keys) and get_current_canvas_summary
(allocation-light reads off the raw wire dict, courses-by-class,
draw-matched settlement dedup — no PNG decode). Contract shape: dumb
AtlasAgentBridge autoload holding the app handle (untyped per the
parse-order rule), all logic in the static AtlasAgentInterface class.
observe() is side-effect-free: current state + a generic Control-walk
affordance tree. In-process consumers only this ticket (documented);
the committed reference driver (atlas_agent_driver.gd, InputSwallower +
settle-until-ready from the T-1157 inventory) replaces the scratch
eyeball drivers as the sanctioned headless-drive pattern.
select_city/open_regional dropped with recorded rationale (no
settlement hit-test affordance exists post-D-255) — diff on the ticket.
33 new tests across three suites.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The two-layer client rebuild per D-255(a)(b)(e), replacing the
_canvas.scale continuous-zoom model with one viewer, one path, all six
rungs:
- step_canvas_protocol.gd: StepCanvasRequest/Response codec against
the T-1181 wire contract — incl. the discovered png_bytes subtlety
(rmp_serde without serde_bytes emits a msgpack int-array, not bin;
decode repacks via PackedByteArray before load_png_from_buffer) and
the extent-echo rule (read the server-clamped extent, never assume
the requested one).
- step_canvas/ component: transport (six-rung ladder, cursor-anchored
scroll steps, edge-scroll/WASD pan with re-request on edge crossing,
hard reset-to-Global), RTT terrain layer (Image.set_pixel colorize
per the c1 measured ruling, texture.update reuse on step-cross,
NEAREST coarse / LINEAR fine per rung), unscaled screen-space
annotation sibling (courses + settlement markers at literal px),
in-memory LRU cache (Tier 1; T-1183 layers the disk tiers beneath),
request lifecycle (pending retry, staleness gate, extent echo).
- Full _canvas.scale retirement in the same change: the zoom-scaled
canvas model, the _zs compensation family, select_rung /
MAX_COVERAGE_M / compute_tile_grid, the orbital-mosaic-vs-window
two-path split, _view_zoom/_canonical_fit_zoom — 10 source files
deleted; their 14 test suites deleted with them (T-1157 dead-goldens
rule; replacement visual-capture coverage is re-scoped T-1157).
- Surviving surfaces kept per the ticket: atlas_window_cache.gd's LRU
shape (the ticket's named file atlas_window_tile_set.gd was the
retiring orchestrator; the real LRU shape lives in
atlas_window_cache.gd — cited in step_canvas_cache.gd), overlay
colors, legend/overlay-bar chrome, AtlasViewer descend geometry.
Determinism boundary per D-255(e): the client interpolates only within
the closed server-supplied input set. 7 new gdUnit suites (164 cases)
incl. a real extent-echo bug caught by its own test during
implementation. Full client suite green (exit 0) with the live-gated
suites running against a worktree server build.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Jeroen hit a black mosaic zooming into a body from a fresh make-atlas
spawn. Live diagnosis showed all six tiles held with colored textures
and no repaint; the original line-specific diagnosis (unpaired
queue_redraw in _on_tile_ready) turned out WRONG — the pairing already
existed (lead's truncated grep misread the function; Stig verified via
git log -p before acting). Rather than chase the exact dropped signal
edge, _process() now self-heals: both viewer and overlay redraw every
frame while the tile set has pending tiles (has_pending_tiles(), new) —
a strict superset that closes the black regardless of which edge drops,
pinned by a _draw()-counting real-subclass spy test.
Legend stacking root cause found by trace, not guess: ImplantApp.
_on_screen_changed() re-runs enter() unconditionally on repeat
same-screen pushes — each re-entry tore down and rebuilt all six tile
requests (the round-6 orphaning fingerprint via a new trigger) and
stacked another legend (~10 deep, full-height dark panel). Fixed both
ends: ImplantPanel.clear() frees immediately (same-frame re-entrant
refresh can never observe stale children — protects every implant app),
and RegionalScreen.enter() no-ops for the same body (different body
still re-enters fresh). The load-bearing regression asserts an ARRIVED
TILE'S DATA survives a repeat push — node identity would not catch the
teardown (the tile-set Node is a fixed field; only its internals reset).
Cold-start UX: pending tiles now draw the single-window path's
COLOR_BORDER_FADE wash instead of raw background — a deriving mosaic
reads as loading, not broken.
Suites green (zoom_ladder 48, viewer 74, tile_set 20, overlay 30,
overlays 46 + 2 new files), gdlint clean, revert-verified throughout.
The atlas 'regional' screen now opens the LADDER at the canonical orbital
frame (Region granularity, whole body fitted and centered) and wheel zoom
descends continuously — cursor-anchored, unclamped across rungs, with
progressive refinement (held composite keeps drawing, finer rung swaps in
place on arrival; no blank frame, no mode flip). Full-zoom-out resets to
the canonical planetary frame per Jeroen's HARD condition
(is_fully_zoomed_out = extent >= body circumference, not a zoom-value
heuristic). The district_screen nav hop is deleted — D-013 restored:
descent is a zoom gesture, not a nav push. AtlasViewer's heightmap-texture
path is unreachable from nav (code intact; overlay surface deferred, see
report/tickets).
Rung selection: design doc §5's literal formula has NO legal District band
at any real viewport (visual-tolerance band and n=64 coverage ceiling
never overlap — pinned by executable boundary tests at 1600x900);
select_rung() splits it into a coverage ceiling (decides Region) then the
2x visual tolerance (District vs Quarter), documented at the function.
In practice the ladder steps Region -> Quarter directly.
Wire: window_granularity_v2 encoded (omitted at District for byte-compat),
granularity_v2 echoed value keyed + staleness-guarded end to end; Region
clamp mirror replicates the server's bounded halving loop (no closed
form). MIN/MAX_ZOOM widened to [0.0005, 64] — the old 0.5 floor would
have clamped a real body's canonical fit zoom, violating the reset
condition.
Real pre-existing bug fixed in atlas_window_overlay.gd: the draw path used
echoed n as both cell-grid dimension and district extent — only
coincidentally correct at District granularity; Quarter/Region would have
read wrong array offsets. cell_grid_side_for_window() now mirrors the
server's WindowGranularity::cell_grid_side.
Tests: +26 pure-function geometry tests, new 30-test zoom-ladder suite,
extensions across the window cache/request/overlay/delivery suites.
Full suite 3518 green; cold-parse clean.
Entry per Jeroen's 2026-07-21 revision: planetary heightmap is now
FIXED — all drag-pan/wheel-zoom input removed (set_view/get_view_*
capture API survives for the golden harness); hover shows a
not-to-scale bracket reticle with the real extent labeled (a true
n=32 rectangle is sub-pixel on the planetary canvas — the honest
representation given the morph transition is deferred), and a click
that misses every city marker descends (city-click wins — one
gesture, two contextual reads, no modifier). Descent pushes a new
'district' nav screen centered on the click point's DistrictPos via
atlas_descend_geometry.district_pos_at (the pixel-to-district inverse
of the server mapping, verified against scale.rs).
Regional mode: atlas_window_viewer draws the composite (morphology x
elev_q lightness base; temp/moisture/veg toggles — temp reuses the
region-ramp colorizer exactly; Marine=6 transparent; glaciation
always-on tint matching apply_ice_tint's REAL gate, None|Light no-op,
over the amendment's looser prose — documented); pan-on-held-composite
with edge-crossing refetch + border-fade during the queue-based
derive wait; zoom never refetches. atlas_window_cache: LRU keyed
(body_id, center, n), touch-on-read, evict-only, no freshness (D-227).
atlas_window_request mirrors the generation-proxy pending-retry shape
for None-until-derived. Codec: window params omitted from the wire
when absent — byte-identical for every existing caller.
Live-verified against the T-1137 server in-worktree: real round-trip
on a GJ380c coastal district (6 fields x 1024 cells), echo staleness
guard, genuine ~1.4s background-derive wait, pan-edge refetch to an
adjacent window, cache-hit on re-descent with zero network. Full
client suite 3194/3194; gdlint clean on all 18 files.
Open follow-ups flagged in-code: header location label always falls
back to coordinates (nearest-settlement needs a join the district
window does not carry); atlas_standalone.gd's 'atlas_app.gd is never
modified' doc line is now imprecise.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Production fixes surfaced by honest test triage:
- hud_groups.gd: _set_group_z crashed on freed HUD nodes — the typed loop
variable errors before the is_instance_valid guard runs; prune first
- fog_state.gd: _resize cleared _prev_visible (world-space keys survive
resizes), so pre-resize tiles never decayed VISIBLE→EXPLORED (D-059)
Test debt (T-928/929/934/935/936/937/938/939, T-864, T-973): lambda
local-capture bugs rewritten with array captures (now assert exact
emission counts), e2e suites updated to the current handshake +
StartupMessage protocol and stream-aware reads against the live binary,
fog perf test measures steady state, chime test pins the shipped 800ms
catalog asset (D-067 amended separately), monologue gdUnit4 API typo,
battery-warning tests follow the MetaScreen on_open lifecycle. 3 sprint2
proof tests revived (corner_reveal had passed from the wrong tile — NPC3
blocks (18,14); route corrected). Soft-skips converted to real do_skip
reporting. T-1068: 7 orphan .gd.uid deleted, _format_pop/_format_radius
deduped into atlas_format.gd (preload, no class_name — headless cache).
Suite: 1264 cases/20 failures → 1268/0, independently re-verified
(2536/2536, exit 0).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Body info panel with globe artwork renders on the right side of the
system map instead of navigating to a separate screen. Single-click
shows/swaps panel, double-click opens regional heightmap view, ESC
closes panel. Station panel also moved to right side for consistency.
Moon and station positioning clears parent body radius + label space.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Half-sun on left edge, planets left-to-right with radius-based sizing
(Earth = 24px reference, unclamped — gas giants fill the view). Globe
textures loaded from wiki at runtime. Double-click on reach map opens
system view. M closes atlas from any screen, ESC navigates back.
Fixes Godot 4.6 type inference parse errors in main.gd (var zoom/speed).
Uses physical_keycode throughout for layout-independent key handling.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>