Commit Graph
2 Commits
Author SHA1 Message Date
jpmschweitzerandClaude Opus 4.6 1c6c5b9978 feat(assets): heightmap pipeline spike — prototype + test inputs
PO-built prototype (FBM terrain, Whittaker biomes, procedural globe)
with test body definitions for all planet types. Replaces pyplatec
approach. Spike validates the pipeline architecture for batch #817.

Includes handover doc, 9 test body definitions, and updated spike
pipeline documentation. Stale pyplatec outputs removed.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-04-06 15:54:35 +02:00
jpmschweitzerandClaude Sonnet 4.6 1cffc83dd7 feat(assets): procedural planet renders for wiki/GTTR — #779
7 planet type PNGs (512×512px RGBA) covering all biome_summary values:
temperate, temperate_terminator, oceanic, arid, frozen, volcanic, barren.

Pure Python ray-sphere renderer (spikes/planet-renders/generate_planets.py)
— numpy/PIL only, no Godot dependency, ~2s for all 7 types. Seeded from
body_id for reproducibility. Resolves Q-064 (Godot 3D planet plugin
evaluation — superseded by headless Python approach).

Assets at client/assets/planets/, 512×512 RGBA, displayed at 240×240 in
the body-info-panel navigator and GTTR arrival window.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-06 08:19:06 +02:00