Commit Graph
2 Commits
Author SHA1 Message Date
jpmschweitzerandClaude Opus 4.6 c94c5d7acb fix(client): address PR #109 review — 6 warnings + 5 suggestions
Star map (W1-W3, S3):
- _process visibility guard + dirty flag (no redraw when hidden/unchanged)
- _system_hash masked to 31-bit positive range
- Extracted _find_nearest_system() shared helper

game_state.gd (W4):
- Inline load() in apply_snapshot() replaces per-tick overhead; safe at
  runtime because script is already in resource cache

Data pipeline (W5-W6):
- Script-relative path resolution via __file__
- --check mode + make check-star-map staleness target

Minor (S1-S2, S5):
- Removed redundant bone_idx assignment
- Simplified double-negative test assertion
- Documented autoload parse-order convention in CLAUDE.md

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-04-05 00:12:48 +02:00
jpmschweitzerandClaude Opus 4.6 aed513eb71 feat(ui): star map insert module — concentric hop-ring view (#674)
New StarMapRenderer: 301 systems in concentric hop-rings from player
location, sector-colored, click-to-select with info panel, pan/zoom.
Integrated into HUD (hidden by default), insert state propagation
wired in main.gd. Data enriched from systems.db + star-map.json via
tooling/generate-star-map-data.py regeneration script.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-04-04 23:34:36 +02:00