Commit Graph
99 Commits
Author SHA1 Message Date
jpmschweitzerandClaude Fable 5 c02628ca2f chore(meta): T-992/T-994/T-995/T-1003 to review — PR #173 (architecture-flavor pipeline)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-08 10:01:50 +02:00
jpmschweitzerandClaude Fable 5 e097874587 chore(meta): refine + activate T-977 batch — T-992/T-994/T-995/T-1003 in_progress, T-1003 blocked by T-994, T-1004 parked to Phase 5
Si refinement round resolved 7 decisions: district-dominant = D-243 2048m tier
(build in T-994), draw at GenerateSkeleton, body-level coverage aggregate,
ratify shipped 28-tag palette (amend D-235), Gemma proposes text fields only,
swerve driver mappings pinned, T-1004 render mechanism deferred to Phase 5.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-07 19:19:09 +02:00
jpmschweitzerandClaude Fable 5 3d6dcc9d05 docs+fix: sidequest close-out — T-1095 head tint, design doc, wardrobe docs, changelog (T-1088/T-1089)
T-1095 fixed: template heads now receive the body's skin tone (same
treatment as seg_head) — _load_head passes tone.lit with a full-white
fallback mask through _attach_to_bone; without a mask sidecar the tint was
silently ignored, so untinted templates read grey against mid/dark tones.
Verified by lookbook render (head_001 on child, tone 6 — face matches arms).

Docs: the T-1088 locomotion design document committed to docs/design/ (the
sandbox code's 'design §' references now resolve in-repo); character-asset-
organization gains §11 Wardrobe Pipeline and sheds three stale claims (the
never-built indexed-greyscale mask plan, single-mask-per-asset for clothing,
the resolved multi-region open question); CHANGELOG carries the sidequest
entry; D-250 amended with the shipped cutaway-modes verdict (mode 2 default,
user-decided live).

Tickets: T-1088, T-1089, T-1095 closed; T-1096 filed (S9 live feel-tuning,
needs the user). The Fable-5 cascade exception is closed — the cascade
resumes at Phase 4 (T-750).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-07 14:15:56 +02:00
jpmschweitzerandClaude Fable 5 e562418d06 fix(assets): lookbook findings — 44 missing extracted albedos, manifest nesting, lookbook tool (T-1089)
The lookbook render pass load-checked all 264 garment GLBs and found four
garments (boots, cargo pants, jeans, tank top) shipped WITHOUT their
per-body Godot-extracted albedo textures — 44 GLBs would fail to load after
a clean import. Textures regenerated via forced reimport and committed.
Also: swimsuit_onepiece manifest entry was double-nested (lead's merge bug —
runtime unaffected, reads coverage.json); flattened. The parameterized
lookbook_scene tool (drives the production compositor, auto-framing, job
list) is committed for future catalogue renders. Grey head-template finding
filed as T-1095. Lookbook itself delivered to the desktop, not committed.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-07 12:04:36 +02:00
jpmschweitzerandClaude Fable 5 ded5c62515 feat(assets): wardrobe wave 2 — footwear, sportswear, swimwear, sweater, cargos, thrds parka, slides (T-1089)
Twelve garments, per-body on all 11 bodies, chromakey-gated (worst clips:
parka 3px, boots 54, sweater/tank 83, sneakers 100 final-geometry, slides
123, swim trunks 132, cargo 138 — all under the 150px gate), previewed:
tank top, sweater (crew-neck via per-body ring-valley probe — first draft
read mock-neck, fixed by measured rim circularization), track jacket
(recolorable sleeve-stripe region), joggers (side-stripe region), cargo
pants, swim trunks, one-piece swimsuit, sneakers (prism-sole), formal
shoes, ankle boots (calf shaft), slides (open strap + sole), and the
hip-length thrds parka — the first canon-branded garment (Braemar
cold-weather cooperative), quilted, logo-capable.

Tops now hem into real hip geometry (the natural seg_torso bottom is a
9-14cm tooth ring — the sweater established the hem-into-hips practice).
Manifest merged by the lead: 24 clothing entries with region/default-tint
metadata. Full modern catalogue: 21 garments across tops/bottoms/feet/
full-body x casual/formal/sport/swim/outerwear.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-07 11:20:18 +02:00
jpmschweitzerandClaude Fable 5 dd0d220846 style(tooling): ruff fixes in offset-shell script — unused import, ambiguous loop var
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-06 22:26:16 +02:00
jpmschweitzerandClaude Fable 5 e22ea0fa4a feat(assets): wardrobe engine + proof t-shirt — batch-fit, offset-shell, 4-region tint, thrds logo (T-1089)
Engine: tooling/garment-fit/blender_batch_fit_skinned.py (G1 — the skinned
Surface-Deform batch the old script couldn't produce; self-check green),
blender_author_offset_shell.py (route c: garment shells from OUR body
segments, weights inherited by construction, bone-plane cuts, procedural
RGBA region mask, UV2 chest channel), make_logo.py. Shader:
toon_garment.gdshader — channel-blended 4-region tint + UV2 logo composited
after tint / before toon shading. Proof: tshirt_modern fitted to the six
healthy bodies, manifest entry with style:modern + logo_capable, thrds
wordmark, 18-assertion test suite, 216-capture chromakey QA.

Key finding (Q-060 evidence): single-reference SD-fit of an offset-shell
degrades on girth-divergent bodies (muscular_m worst) — 24mm standoff
tripled headroom but the mechanism limits. Route guidance recorded on
T-1089: per-body shell authoring for offset-shell garments; SD-fit for
derived/hand-authored ones.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-06 22:21:33 +02:00
jpmschweitzerandClaude Fable 5 b54b8189d9 fix(assets): T-1090 — five fork bodies rebuilt; mesh+armature scale baked together
Root cause was double: (1) segment_body's apply_scale scaled fork MESH
vertices but not each segment's embedded armature — the shared-skeleton
compositor relocates segments by bone name, so internally-inconsistent
segments exploded (child worst at 0.72x: head bone 0.35m above its mesh —
detached heads, spider arms); (2) thin/heavy were stale high-poly artifacts
from an older segmentation, missing seg_hips. Fix: apply_fork_scale bakes
mesh AND embedded armature via transform_apply (edit-bone poking shears
chains — first attempt proved it); new blender_rebuild_forks.py rebuilds
exactly the five from the owned UBC Source exports. All five now 19 low-poly
segments matching the healthy six.

QA on the real compositor (idle+walk, front+side): 5/5 coherent; healthy
controls unchanged. Q-060 answered at the extremes: 15/15 peasant-garment
Surface Deform binds on the forks, zero shrinkwrap fallbacks, no
bust-through — the 6-of-11 placeholder debt is paid (fork garment variants
included). Follow-up filed: T-1094 (child/teen composite at adult height —
pre-existing shared-skeleton normalization, not a regression).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-06 22:06:10 +02:00
jpmschweitzerandClaude Fable 5 c82ea3ec92 feat(client): purchased UAL tiers wired — lib/Clip addressing, stance enter/exits, turn-in-place (T-1088)
ual1.glb (120 clips) + ual2.glb (134) replace the free-tier subsets;
CharacterVisual loads both under explicit library names with lib/Clip exact
addressing (bare names keep cross-library search). Gait table re-pointed;
two new one-shot overlays in the gait machine: stance transitions
(Sprint/Crouch Enter/Exit, destination-Enter priority, clip-length timer,
movement never stalls) and turn-in-place (Turn90/180 L/R from shortest-arc
sign, >=60/135 deg idle yaw jumps, retrigger-guarded). All clip names
verified by dumping the imported GLBs. 70 gait tests + live smoke green
(both libraries load with exact counts).

S9 live-tune list: turn handedness (unverified headless — one-line swap),
TURN_SPEED_SCALE=2.0 compromise vs the snappy yaw ease, turn-on-stop feel.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-06 21:53:35 +02:00
jpmschweitzerandClaude Fable 5 629c0a9b1e feat(client): D-252 view/movement split — body from leg velocity, view is the mouse (T-1093)
D-252 (new record, amends D-054/D-249, resolves Q-084's walk-vs-aim split):
Facing is view-only; movement no longer writes it. Client side: the rig's
moving-body yaw now always derives from leg velocity (the wire octant is the
VIEW and must never rotate the body — the follow-only commit flag
generalizes and disappears); the layered head/torso look-at runs during any
movement, WASD included; the ~100ms post-step re-assert mitigation is
removed as dead (server-side facing_from_delta removal lands separately).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-06 20:59:06 +02:00
jpmschweitzerandClaude Fable 5 6453f71220 fix(client): re-assert mouse facing after each follow step — vision-cone flap mitigation (T-1088)
Live finding: during a path-follow the cone snapped to path-forward on every
accepted step (server facing_from_delta overwrites Facing; the change-gated
SetFacing never re-sends an unchanged octant) and stayed there until the
mouse crossed an octant boundary. The follower now re-asserts the current
mouse octant 100ms (~2 ticks) after each emitted step — same-tick re-asserts
lose, movement wins within a tick — shrinking the flap to a ~100ms blip.
Full stability needs server-side aim-lock: filed T-1093 (Q-084's walk-vs-aim
split, now with play evidence); wire semantics untouched per the sidequest's
presentation-layer constraint.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-06 20:44:52 +02:00
jpmschweitzerandClaude Fable 5 cb6b39331d feat(client): follow-facing — body commits to path, mouse drives layered head/torso look-at (T-1088)
During an RMB path-follow the body yaw locks to the leg direction (rig
commit_body_to_motion, from interpolated velocity — immune to SetFacing
interleaving between throttled steps). The mouse instead drives a layered
look-at: LookAtModifier3D pair on Head (±70°) + spine_02 (±30° torso twist
for looking far lateral/behind — past their sum the character physically
cannot look further without turning). Forward axis measured from the
armature rest pose (+Z), not guessed. Influence fades in/out on follow
start/end. Pure client presentation per D-249; SetFacing still rides the
wire, so the server vision cone follows the mouse while walking — the
character looks where the player points.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-06 20:35:43 +02:00
jpmschweitzerandClaude Fable 5 72f88dae1d fix(client): median-of-5 timing in fog perf test — kills load flake (T-1092)
test_visibility_texture_update_performance asserted a single wall-clock
sample against the 0.5ms budget and blocked two pushes while a live session
shared the machine (0.704ms / 0.623ms; 46/46 green in isolation). Median of
5 runs preserves the D-059 budget intent while absorbing load spikes.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-06 20:18:01 +02:00
jpmschweitzerandClaude Fable 5 98032e9d5a feat(client): cutaway defaults to mode 2 (both) — user verdict from the live session (T-1088)
Known interiors open at a glance (bottom walls low) AND the sightline
corridor punches through unexplored exterior walls; C still cycles modes.
sandbox_constants.gd also carries the path-preview/gesture knobs for the
click-to-move feature landing in the next commit (single tuning file).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-06 19:51:38 +02:00
jpmschweitzerandClaude Fable 5 e32a041778 feat(client): cutaway modes — corridor / bottom-walls-low / both, C-key live toggle (T-1088)
Live-session two-minds resolution: the trippy sightline corridor stays as a
mode (candidate signature look); mode 1 drops any wall with a KNOWN non-wall
tile on its camera-far side to the stub (X2 bottom-walls read — the player
sees the room without walking to it); mode 2 combines. Bottom-wall flag rides
MultiMesh INSTANCE_CUSTOM.r, updated on paint and when newly-learned floors
promote camera-ward walls; camera-far directions derived from the live
WorldRoot basis, never hand-derived. Default stays corridor pending the
feel verdict.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-06 19:16:14 +02:00
jpmschweitzerandClaude Fable 5 2db7dd25e1 fix(client): cutaway cuts the camera-character sightline corridor, not a proximity dome (T-1088)
Live-session finding: the half-disc cut bit nearby side walls while leaving
the wall actually occluding the character at full height, with dome-contour
scallops across the two-row walls. Rewritten as a sightline corridor: walls
within CUT_CORRIDOR_HALF_W of the character's x, camera-side, out to a
pitch-derived reach (WALL_H / tan(pitch) — how far a wall can still occlude
in ortho; ~4.3 m at -30, breathes with the T-cycle tilt) drop to the stub.
FollowCamera3D exposes pitch_deg(); reach clamped 0.5-16 m.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-06 19:01:49 +02:00
jpmschweitzerandClaude Fable 5 ce1811b5f9 chore(meta): T-1088/T-1089 sidequest planning — tickets, route decisions, T-1090/T-1091 findings
Locomotion + clothing sidequest bookkeeping: T-1088 (locomotion sandbox) and
T-1089 (clothing engine + basic set) with full decision trail (Xenonauts-2
reference, cutaway scoping, style pins, Synty route rejection after the
evidence spike), T-1090 (5 body types misrender bare — blocks T-1089),
T-1091 (Rigify skin-bind log noise).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-06 13:22:57 +02:00
jpmschweitzerandClaude Opus 4.8 3dc9cc431c chore(meta): close T-1084/T-1085 (done), file T-1086/T-1087 follow-ups
PR #172 merged. T-1084 (mosaic) + T-1085 (biosphere register) → done. Remaining T-1085 work split into T-1086 (propagate Linnaeus to bodies.proper_name) and T-1087 (Forest/Wetland biome palettes + introduced-Earth register + §8 material follow-up).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-05 19:47:04 +02:00
jpmschweitzerandClaude Opus 4.8 c17b4f5442 fix(simulation): address PR #172 review — C1 over-vegetation + H1 biosphere gate (T-1084/T-1085)
Hoshe + Tyre review of the micro-habitat-mosaic branch requested changes on two
data-confirmed correctness bugs plus follow-through. All addressed.

Blocking:
- C1 (voxel.rs): the mosaic re-granted vegetation the climate withheld — a frozen
  ice world (Edict) read 61% vegetated tundra. The Grassland apply-gate now fires
  only where the climate already grants cover (!Barren); a climatically-barren
  district (frozen < -50C = surface ice/geology D-239 §2, or hyper-arid moisture<5,
  both resolved to VegetationClass::Barren upstream) is skipped. Genuine tundra
  (cold + moisture>=15) is Scrub upstream and still reaches the tundra palette via
  the same !Barren path. believability.json regenerated: Edict vegetated_districts
  39->0, Arbour 20->8 (its real cold-pole/arid districts revert to barren);
  intra-class variety preserved (Arbour vegetation_classes 3, micro_habitat_distinct 2).
- H1 (bodies.py): biosphere Gate 0 keyed on `inhabited`, conflating settlement with
  biosphere and force-Airless'ing uninhabited-but-alive worlds (D-247: worlds were
  alive before humans). Gate 0 is now settlement-independent — keyed on
  atmosphere/hydrosphere/planet_class. 24 uninhabited-alive worlds now classified
  (was 0); GJ0g-1 (dense atm + rivers) -> NativeMirror. Split 122 Compatible :
  121 Mirror; all 9 canon exemplars hold.

Follow-through:
- C2 (bodies.py + D-247): Gate 0 now reads planet_class (barren -> Airless) as
  D-247's "+ planet_class" phrasing names. D-247 amended to record the actual
  two-gate signal set (atm/hydro/planet_class habitability; economic_base_primary
  chirality; settlement-independence).
- C3 (believability.rs): micro_habitat_distinct criterion relaxed to `== 0 || >= 2`
  — the min-over-patches estimator makes K=3 unreachable against a dominant-entry
  palette; K=2 provisional, Q-123 calibrates.
- C4 + H2 (D-246): amended to record the v1 scope cut — only the Soil-derived
  vegetated/wet classes take the mosaic; material-driven families are `_ => false`
  so Hardpan/Scree are authored but unreachable in v1; no elevation change in v1;
  the mosaic OWNS the §8 climate->vegetation law for the classes it touches.
- H3 (voxel.rs): three dedicated mosaic-pass regression tests — C1 barren-respect,
  §8 material-untouched + forest-textured, T-1040 no-water-without-channel.
- H4 (voxel.rs): relief_signal comment corrected to ~[-1,+1].
- H5 (bodies.py): frontmatter override now strips quotes + validates against the
  4-value enum (warn-and-skip on typo).

systems.db regenerated + stamped (H1). believability golden regenerated (C1).
Full cargo test green; clippy -D warnings + ruff clean.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-05 17:46:19 +02:00
jpmschweitzerandClaude Opus 4.8 b71df601b2 chore(meta): T-1085 workstream progress bookkeeping
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-05 12:57:04 +02:00
jpmschweitzerandClaude Opus 4.8 cc7c5ada04 feat(db): biosphere_class authoring pipeline + values (T-1085 workstream 3, D-247)
The D-247 chirality/edibility register as authored data on every body, via the
stamped regen-db path (import_economics) — not a manual bake.

- systems-schema.sql + migration.py: nullable bodies.biosphere_class column.
- economy_import/bodies.py: populate_biosphere_class — reads the authored
  environment.biosphere_class frontmatter override, else the D-247 two-gate default
  (Gate 0 habitability from atmosphere/hydrosphere/inhabited; Gate 1 Compatible/Mirror
  from economic_base_primary; neutral remainder -> stable ~50/50 split). Recomputes
  every body each regen (frontmatter + default are its complete source).
- import_economics.py: wired as import step 17.
- frontmatter overrides for the bodies whose default deviates from canon:
  Solandar=NativeMirror, GJ-524=NativeMirror (uninhabited-but-alive), Ha Long=
  NativeCompatible (its transit economy hides its aquaculture identity). Linnaeus,
  Arbour, Oshima, Freyburg, Puerto Ultimo, Edict all default correctly.

systems.db regenerated + stamped. All 9 canon exemplars verified; distribution is
111 Compatible : 108 Mirror among inhabited alive worlds (~50/50 target), Airless for
uninhabited bodies, TerraformedSterile for thin-atmosphere worlds.

Follow-up (rename completion): propagating Linnaeus to bodies.proper_name in the DB
(still "Cadwal" — proper_name is atlas-CLI-owned, and a wipe+reimport would drop
non-proposal columns like founding_age_years; needs a targeted approach).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-05 11:56:52 +02:00
jpmschweitzerandClaude Opus 4.8 5fb34675eb feat(simulation): grassland biome-awareness + alien-ecology vocab (T-1085 workstream 4, D-246)
The mosaic palette gains a climate-biome dimension for the Grassland surface-class:
savanna / temperate / boreal / tundra now read distinctly rather than collapsing to
one biome-blind palette (the D-246 biome-awareness fix).

- atlas/mosaic.rs: ClimateBiome (from temperature_c + moisture_q) + four biome-keyed
  Grassland palettes; palette(class, biome). Savanna carries scattered Forest copses,
  tundra carries lichen + sparse bare ground and no forest. §8-safe (veg + water only).
- atlas/voxel.rs: derive the biome; a cold barren district (tundra/boreal) now takes
  the sparse mosaic rather than staying blank — worlds that read "0 vegetated / blank"
  now read structured-sparse (D-245 climate-appropriateness). vegetated_districts
  8→20 and 0→39 on the cold validation bodies.
- data/mosaic_constants.toml: biome-keyed grassland mirror.
- docs/design/alien-ecology-vocabulary.md: Miri's full biome × register naming layer
  (the cane/vane/wrack/husk/drum-root native lexicon + Earth-register names) — the
  derived-label source for the palette and Phase-5 rendering.

Believability golden regenerated. Full server suite green. Forest biomes and the
introduced-Earth register are the noted continuation.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-04 20:30:33 +02:00
jpmschweitzerandClaude Opus 4.8 388168eef5 content(wiki): T-1085 biosphere continuity + Cadwal→Linnaeus rename (D-247)
Operationalize the D-247 native-biosphere premise in the wiki (workstreams 1-2).

Chirality continuity — additive clauses making each world's biosphere_class
legible without contradicting existing prose:
- GJ-524 (Mirror): the "no indigenous hazard" world has no indigenous *nutrition*
  either — mirror-handed, inedible/inert; its promise is Earth-crop suitability.
- GJ-166A / Keid (Compatible): names the stakes the charter defends — Linnaeus's
  biology is edible/cultivable/exploitable, which is *why* it is preserved.
- GJ-684A / Freyburg (Compatible): "robust but non-competitive" = compatible
  chemistry, outcompeted by bred cultivars — not inert.
- GJ-124 / Hạ Long (Compatible): the two-generation "learn to farm" was learning
  which native (chirality-compatible) organisms to harvest — a genuine alien crop.
- GJ-197 / Puerto Último (Compatible): native life is edible in its own right;
  farming leaned on trusted introduced cultivars.

IP fix — the Keid conservancy world was named "Cadwal", Jack Vance's exact book
title (same narrative role). Renamed **Linnaeus** (the great classifier; pairs
with its neighbour Solander/Solandar). Capital stays "Vance" (the author tribute).
Renamed in the body frontmatter (+ biosphere_class: NativeCompatible), the
GJ-166A infobox, and the atlas proposal; D-247 clarified. The systems.db bake
(workstream 3) will propagate the DB + regenerate the infobox authoritatively.

Solandar and Oshima need no continuity edit (already canon-consistent).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-03 22:39:20 +02:00
jpmschweitzerandClaude Opus 4.8 31b553a3b3 feat(simulation): intra-class micro-habitat mosaic v1 — vegetation/water texture (T-1084, D-246)
Sub-chunk mosaic that modulates the D-228 axes into a spatially-coherent,
relief/moisture-conditioned mosaic of micro-habitats within a terrain class —
the fix for the aliveness probe's uniform "Wetland 100%".

- seed.rs: SeedDomain::VoxelMosaic = 12 (append-only; pinned-discriminant guard)
- voxel.rs: five new D-228 axis values (Vegetation::{Meadow,Deadfall,Lichen},
  TerrainMaterial::{Hardpan,Scree}); the per-family-gated mosaic pass
- detail_scatter.rs: voxel_mosaic() selection field (~8-64 m band)
- atlas/mosaic.rs: surface-class palette + integer-basis-point weighted selection
  with moisture-affinity conditioning; temperate/native baseline palettes
- data/mosaic_constants.toml: source-canonical palette mirror
- believability.rs: micro_habitat_distinct metric + D-245 intra-class criterion

v1 scope (D-246-faithful): modulates vegetation + water only, in the vegetated
classes (Wetland/Forest/Grassland), so the D-239 §8 lithology law is untouched;
water is gated on the T-1040 has_active_channel hydrology rule. Material variants
(hardpan/scree) and the extreme classes are a §8-aware follow-up; the biome-aware
palette variants (T-1085 vocab) extend the baseline before generation.

Goldens regenerated (believability + derivation). Full server suite green.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-03 10:42:20 +02:00
jpmschweitzerandClaude Opus 4.8 cf80c1e1b5 docs(decisions): add D-246 micro-habitat mosaic + D-247 native biospheres (amend D-228)
D-246 (architecture): intra-class micro-habitat mosaic — a voxel_mosaic()
sub-chunk noise band modulates the D-228 axes into spatially-coherent,
relief-conditioned micro-habitats; palette keyed on surface-class ×
climate-biome × biosphere-register; five new D-228 axis values front-loaded
for determinism; within-patch believability metric in scope. Governs T-1084.

D-247 (content): habitable Reach worlds were alive before humans — the
settlement timeline forbids terraforming from dead rock. An authored per-world
chirality bit gates whether native life is edible (Compatible) or
inedible-but-inert (Mirror); "safe" and "edible" are decoupled; colonization
is ecological war that grows an Earth-crop footprint outward from settlements.
Grounds D-246's native-vs-introduced register.

D-228 amended: +Vegetation{Meadow,Deadfall,Lichen}, +TerrainMaterial{Hardpan,Scree}.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-02 22:29:23 +02:00
jpmschweitzer 9753fcb48e gitignore fix and ticket bookkeeping 2026-07-02 11:28:49 +02:00
jpmschweitzerandClaude Opus 4.8 dc1d905ce0 chore(meta): T-1081 -> done (voxel-relief merged)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-28 21:23:38 +02:00
jpmschweitzerandClaude Opus 4.8 b70b11a66a chore(meta): T-1081 -> review
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-28 20:52:37 +02:00
jpmschweitzerandClaude Opus 4.8 ab6e1413d9 feat(simulation): voxel-tier mid-scale relief — navigable hills (T-1081)
The voxel tier read flat (the D-245 "0–3 m, no hills to navigate by" bug):
family generators set elevation from elev_q at a compressed scale plus only ±4 m
micro-scatter, and detail-scatter's mid-scale relief (D-243 §2) only ever reached
the district tier (elev_q), never per-voxel elevation_m.

- detail_scatter.rs: extract the enveloped-fBm core; add `voxel_relief` at the
  0.25–2 km octave band (vs the district 4–40 km band).
- voxel.rs: add the mid-scale relief post-dispatch in derive_voxel_column, body-global
  SeedDomain::VoxelRelief seed (position-keyed), f64 truncated to integer metres (D-010).
  Envelope = slope_q*3 + elev_q — the coarse heightmap gives slope_q ≈ 0 even on high
  ground (Arbour max 13), so elevation must drive ruggedness. Flat families only
  (Alluvial/Lava/BraidedDelta/Dune/Meander); the dramatic families already carry strong
  internal relief and WaterBody stays at sea level.
- seed.rs: SeedDomain::VoxelRelief (D-224 domain separation).
- believability.rs: new `contrast.voxel_relief_m` metric — mean within-district elevation
  range over a 2 km transect (a single 64 m sample chunk is narrower than the relief
  band) + a "voxel relief" criterion.

Arbour @ yolo: voxel relief 5 m → 59 m, 6/8 → 7/8 criteria (remaining fail = the
Q-123 vegetation-denominator item). Edict 59 m. Golden regenerated; 1586 lib tests +
believability harness (determinism) pass; clippy -D warnings clean.

D-239 amended (T-1081); Q-123 item 4 updated. Deferred to Q-123/follow-up: the
provisional span + threshold, and a per-body hypsometric absolute-elevation model.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-28 20:41:59 +02:00
jpmschweitzerandClaude Opus 4.8 dcc422f0d8 chore(meta): T-1083/T-1082/T-1080 -> done (believability stack merged)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-28 18:03:09 +02:00
jpmschweitzerandClaude Opus 4.8 f771c9ce4e fix(simulation): address believability-stack review — all findings processed
Stack review (Hoshe + Tyre) of T-1083+T-1082+T-1080. Every finding fixed or disposed:

- believability.rs sample_indices: replace the rejection-sampling loop (could stall
  when n ≈ take) with deterministic partial Fisher-Yates — O(n), guaranteed
  termination, distinct, sorted (Hoshe+Tyre).
- believability.rs drainage proxy: exclude water-body districts (all elev 0, no banks)
  and require both wet + dry voxels — they were passing vacuously and inflating the
  metric (Hoshe).
- believability.rs read_cities: log skipped malformed rows instead of dropping silently
  (Hoshe).
- voxel.rs: add the 3 WaterBody zones to all_families_no_panic_at_extreme_positions +
  fix the "7 families" comment (Hoshe).
- climate_constants.toml: bold warning that [moisture_gradient] is not loaded until
  T-1032 — tune ClimateConstants::default() (Tyre).
- Q-123: record the per-zone "water renders wet" threshold + the land-relative
  vegetation-present denominator as calibration items (Tyre + the open 7th criterion).
- T-1083 ticket: note the sampling-fix attribution (landed in the T-1082 commit).

Believability golden regenerated (sampler + drainage fixes moved the metrics).
clippy --all-targets -D warnings clean; 1580 lib tests + harness pass.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-28 17:41:03 +02:00
jpmschweitzerandClaude Opus 4.8 bb5069aa13 feat(simulation): district moisture spatial gradient (T-1080)
moisture_q was a single body constant (derive_moisture_q took only &BodyParams →
80 for every one of 2048 ocean-world districts), so vegetation/terrain/ecotones
were uniform — "nothing to fuzz" (the T-1080 believability bug).

- district_profile.rs: derive_moisture_q is now a body ceiling (hydrosphere+atmosphere)
  × per-district gradient — latitude (equator wet → pole dry), elevation (orographic/
  rain-shadow), continentality (100 − ocean_fraction_q). Integer/D-010, no new plumbing
  (elev_q/ocean_fraction_q/latitude_deg already reach build_district_profile). Mirrors
  D-240's temperature model. Coefficients in ClimateConstants + climate_constants.toml
  [moisture_gradient] (provisional; Q-123 calibrates). Tuned so a wet body stays mostly
  green with drier patches and a frozen body clamps mostly barren. + gradient unit test.
- region_profile.rs: region-tier moisture gets the region-latitude gradient (elevation/
  continentality are district-scale).
- Propagates to precipitation_class / vegetation_class / morphology_zone (all read
  moisture_q). D-239 §2 amended. Believability golden regenerated.

Probe (Arbour @ yolo): moisture_q distinct 1 → 49 (spread 0 → 48); 5/7 → 6/7 criteria.
Edict (frozen): moisture 0..20 ×21 — gradient within its low ceiling. Remaining fail
(vegetation-present) is the metric dividing by all-sampled incl. water on a 2/3-ocean
world — a Q-123 calibration concern, not a climate defect.

clippy --all-targets -D warnings clean; 1580 lib tests + harnesses pass.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-28 17:25:18 +02:00
jpmschweitzerandClaude Opus 4.8 cdc55032df feat(simulation): WaterBody voxel family — oceans/lakes/tidal flats render wet (T-1082)
The water zones (OpenOcean/Lake/TidalFlat) fell through to the dry-land AlluvialPlain
fallback, so the sea rendered as dry forested land (the D-245 believability bug).

- voxel.rs: new MorphologyFamily::WaterBody (9th family) + generate_water_body,
  dispatched from zone_to_family. Deep open water with a Shallow shoal band on the
  district-anchored coast line (wider for shallower bodies); TidalFlat all-Shallow.
  Seabed Rock (steep) / Sand (gentle) / Wetland (tidal mud); Vegetation::Barren;
  water surface elevation_m = 0; seasonal Ice via derive_cover (frozen seas). Wetland
  stays AlluvialPlain (it is land — a marsh, not open water). Integer/D-010. + 4 tests.
- believability.rs: fix a sampling bias in the T-1083 enforcer found while verifying
  this — the metrics sampled the first 64 districts in BTreeMap order (a spatial corner,
  e.g. all-ocean), which reported a forested world as "0 vegetated". Now a deterministic
  seeded spread across the body (matches D-245's "randomly-sampled locations").
- D-239 amended (§5 8→9 families; §6 refined — the 3 water zones now dispatch to
  WaterBody). Believability golden regenerated.

Probe (Arbour @ yolo): water-renders-wet 4/64 FAIL → 42/44 PASS; terrain-material
variety 1 → 4 PASS; 3/7 → 5/7 criteria. (Remaining fails — moisture gradient,
vegetation-present — are T-1080.)

clippy --all-targets -D warnings clean; 1579 lib tests + the harness pass.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-28 15:30:25 +02:00
jpmschweitzerandClaude Opus 4.8 ed2c9853be chore(meta): record T-1083 implementation note (believability enforcer)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-28 14:56:40 +02:00
jpmschweitzerandClaude Opus 4.8 91a079718b feat(simulation): believability test protocol — D-245 enforcer (T-1083)
Promote the throwaway aliveness probe into a committed, repeatable believability
protocol — the instrument that found T-1080/T-1081/T-1082.

- atlas/believability.rs (new): BelievabilityReport (serde) + analyze() computing
  CONTRAST (per-field min/max/distinct for moisture/elev/slope/ocean over all
  districts; distinct morphology zones / vegetation classes / terrain materials)
  and COHERENCE (water-renders-wet, drainage-monotonic, vegetation-present) — never
  marginal per-tile counts (the lesson: that called a broken uniform world ALIVE).
  evaluate_criteria() = advisory D-245 checks; cascade_for_body()/seed_to_u64()
  loader shared by the bin and the harness. Unit tests prove the metric tells a
  uniform world (fails) from a varied one (passes) + determinism.
- bin/aliveness_probe.rs: refactored to a thin CLI over the module — prints the
  body-level report + advisory D-245 criteria, drops the naive per-tile verdict.
- tests/believability_harness.rs (+ golden): runs the real cascade for Arbour
  (temperate/ocean) + Edict (frozen/ice), asserts determinism, golden-snapshots
  the reports (regression — updates when T-1080/T-1082 land), advisory criteria
  with BELIEVABILITY_STRICT=1 to fail on unmet D-245 criteria. Skips if committed
  data absent. x86_64 golden (cascade has f32 warp paths).

Baseline @ believability-v1: Arbour 3/7, Edict 3/7 criteria pass — moisture
gradient, water-renders-wet, drainage all FAIL (T-1080/T-1082); Edict vegetation
0/64 (blank tundra — the frozen 'reads dead' case D-245 targets).

PNG layer maps (ticket item 3) deferred — explicitly optional; the contrast +
coherence metrics are the core enforcer.

clippy --all-targets -D warnings clean; 1575 lib tests + the harness pass.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-28 14:55:08 +02:00
jpmschweitzerandClaude Opus 4.8 528cd5d5f5 chore(meta): T-987 -> done (PR #171 merged)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-28 11:12:37 +02:00
jpmschweitzer cf746e505b Merge remote-tracking branch 'origin/fillchunk-shell-derive' 2026-06-28 10:50:55 +02:00
jpmschweitzerandClaude Opus 4.8 e3dcf57054 chore(meta): T-987 -> review (PR #171)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-28 08:29:10 +02:00
jpmschweitzerandClaude Opus 4.8 c95f9d9a70 docs(governance): D-245 nature-layer believability acceptance gate + believability epic (T-1079..T-1084)
Lock the cascade's nature-half deliverable to "reads alive anywhere", not
"implemented" — the holy-grail objective surfaced by probing the generation
cascade.

- D-245 (architecture): the nature layers are accepted only when the
  believability litmus passes at randomly-sampled locations across all
  habitable bodies/seeds — multi-scale + never-repeating (macro identity,
  meso non-stationarity, micro mosaic), coherence + non-stationarity +
  intra-class variety + relief + climate-appropriateness, automated screen
  under a human sign-off, budgeted -> strict. Q-123: threshold calibration.
- T-1079 (epic, north-star, DoD=D-245) + findings T-1080 (uniform climate
  fields), T-1081 (near-zero relief), T-1082 (no water-body generator),
  T-1084 (intra-class micro-habitat mosaic), and T-1083 (the repeatable
  believability test protocol / D-245 enforcer).
- aliveness_probe bin: the exploratory probe that found these (runs the
  deterministic cascade for a body+seed, reports per-district nature +
  verdict). Seed for T-1083.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-28 07:59:34 +02:00
jpmschweitzerandClaude Opus 4.8 5f85dc55d5 feat(simulation): FillChunk shell derivation — Void/Wall/FloorSlab/Roof from cached tags (T-987)
Implement the D-230 on-demand derive phase (data-production half). New
atlas/shell.rs derives a sparse building shell for one 64 m chunk from the
plan-phase BuildingPropertyTags: rectangle-containment (footprint ∩ chunk) ×
z-range (per-floor voxel bands from FloorExtent), in a quarter-ground z frame
(D-110). Walls on the footprint perimeter, FloorSlab on interior floor bases,
Roof above the top floor; interior air is Void and never stored.

- gen_queue.rs: GenWorkItem::FillChunk carries pre-resolved block_tags +
  block_pos + sub_chunk (run_work_item stays cache-free, mirroring
  GenerateSkeleton); GenCompletion::ChunkFilled carries Box<FilledChunk>; the
  arm calls shell::fill_chunk; pure build_fill_chunk_item(&QuarterWorldState,..)
  added.
- plugin.rs: ChunkFilled handler accepts the shell (trace-only — the Phase-5
  rendering consumer and the on-demand streaming dispatch trigger are deferred;
  do not build on legacy chunk_streaming.rs before Phase 5, gated by T-962).

Tests: determinism, sparsity-vs-dense-volume, wall/floor/roof correctness,
basement z-origin, sub-chunk clipping, full submit→drain→ChunkFilled round-trip.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-27 23:34:46 +02:00
jpmschweitzerandClaude Opus 4.8 85311f716c chore(meta): T-1044/T-1047 -> done (PR #170 merged)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-17 10:14:43 +02:00
jpmschweitzerandClaude Opus 4.8 efa1dadfea Merge PR #170: cache TerrainAnalysis + basin_direction from D8 thalweg (T-1044, T-1047)
Reviewed by Hoshe + Tyre; Tyre approved, Hoshe's 2 findings addressed (test coverage + comment).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-17 10:14:29 +02:00
jpmschweitzerandClaude Opus 4.8 7d45d78674 chore(meta): T-1044/T-1047 -> review (PR #170)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-17 09:48:21 +02:00
jpmschweitzerandClaude Opus 4.8 e3327a0d01 chore(meta): hold asset track — T-1049/T-1050 -> backlog (needs sprite->3D re-scope)
Separated the asset pipeline from the cascade work. T-1049/T-1050 assume a sprite-centric
catalog; direction is 3D objects (Trellis .glb) in-world with textures as the only
flattened content. Held for re-scope. Cascade track (T-1044/T-1047) continues.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 16:03:49 +02:00
jpmschweitzerandClaude Opus 4.8 711ac65d20 chore(meta): activate Phase-4 batch — T-1044/T-1047 (cascade) + T-1049/T-1050 (assets)
Two parallel tracks with refinement appends: T-1044+T-1047 compose on the run_layer1
pass (TerrainAnalysis cache + per-district D8 basin_direction); T-1049+T-1050 are the
asset-pipeline track (per-class story breakdown + catalog/manifest/conventions + glb-gen
path). Staleness corrected (T-1047: basin_direction threads through DistrictProfile, not
the post-T-1077 RegionProfile).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 15:42:26 +02:00
jpmschweitzerandClaude Opus 4.8 718a97cda6 chore(meta): T-1039/T-1043 -> done (PR #168 merged)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 13:05:04 +02:00
jpmschweitzerandClaude Opus 4.8 a3c3929c4e chore(meta): activate T-1039/T-1043 + board cleanup (T-960->backlog, T-1038->done)
T-1039/T-1043 in_progress + refinement appends (the locked arrangement_pattern
re-derive + RoadGraph-source decisions). Board hygiene: T-960 (Atlas map viewer)
parked since 2026-06-07 -> backlog; T-1038 (Layer 2 road graph) full scope landed
on main (c0d4ac89d) and consumed by T-1043 -> done.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-16 11:42:35 +02:00
jpmschweitzerandClaude Opus 4.8 f98297d136 chore(meta): T-1042/T-1078 -> done (PR #167 merged)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 17:42:32 +02:00
jpmschweitzerandClaude Opus 4.8 0bcc57d213 chore(meta): T-1042/T-1078 -> review (Batch A code-complete)
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 14:06:03 +02:00
jpmschweitzerandClaude Opus 4.8 fcc9fcc4ec chore(meta): activate Batch A — T-1042/T-1078 in_progress, T-1046 done
/whats-next batch activation for the D-243 region-tier finish.
Refinement briefs (Si pass) appended to T-1042 and T-1078 reconciling
their 2026-06-12 scope against the post-T-1077 tree. T-1046 (Region→
Chunk→Voxel wiring) flipped to done — already committed in cfd5e18d0.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-15 14:05:25 +02:00