Commit Graph
5 Commits
Author SHA1 Message Date
jpmschweitzerandClaude Opus 4.6 e616af6eca test(client): sprint 15 validation tests — camera, UI framework, entities
Add test_smooth_camera_sprint15.gd (11 tests): lerp convergence,
teleport snap, D-015 fixed-north, constant range validation.
Add test_ui_framework_sprint15.gd (20 tests): D-049 z-layer hierarchy,
OQ-07 insert_active, #241 follow stub, Sprint 14 regression checks.
Update test_camera_anchor.gd and test_client_p3.gd for ENTITY_OFFSET_X/Y
split and manual lerp camera behavior.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-21 14:10:06 +01:00
jpmschweitzerandClaude Opus 4.6 503644beb1 fix(client): address PR #36 re-review — 7 items from Hoshe + Tyre
Warnings: facing indicator tests use Godot-normalized rotation range
(-PI, PI] instead of raw addition (SW/W/NW in test_rendering,
West in test_client_p3). Suggestions: cache font in world_radial
_draw(), fix docstring on deactivate_insert() trigger, document
tile-coordinate system on _eval_player_near (D-066), add public
reset_facing_state() to InputMapper (D-030 testability).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 18:28:37 +01:00
jpmschweitzerandClaude Opus 4.6 919ef39cbd fix(client): address PR #36 review — 10 items from Hoshe + Tyre
Critical:
- deactivate_insert() now called when selecting non-Insert spoke,
  cancelling with no selection, or pressing Escape while insert is
  active. Fixes simulation staying paused permanently after Insert.

Warnings:
- Checklist conditions with empty id excluded from get_results() and
  get_total_count() — prevents impossible-to-complete checklists.
  Warns at load time when empty-id conditions are found.
- _content_base now checks res://content/ first (exported builds),
  falls back to ../content for editor/dev mode.
- 26 new tests for D-054 functions: _angle_to_octant (8 octants),
  _snap_to_octant_dir (9 cases incl. zero/tiny), _wasd_to_world_dir
  (8 facing/movement combos). New test file: test_input_mapper_facing.gd.

Suggestions:
- Cached get_theme_default_font() in checklist overlay _ready().
- Documented InputMapper → GameState coupling as intentional.
- Documented YAML parser # truncation limitation.
- _insert_active reset on Escape dismiss (Tyre #3).
- SimBridge test mode SetFacing reads action_data.facing instead of
  InputMapper global (Tyre #4).
- Removed dead _facing_to_rotation() from entity_renderer.gd (Tyre #5).
- Fixed 2 failing facing indicator tests to use InputMapper.facing_angle
  instead of GameState.player_facing.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 13:09:38 +01:00
jpmschweitzerandClaude Opus 4.6 4f20a996aa fix(client): address PR #30 review — 9 items from Hoshe and Tyre
- Add SimBridge._last_snapshot = null to P3 before_test() (contamination risk)
- Clarify mono.is_visible is custom property, not CanvasItem builtin
- Camera smoothing test uses approximate equality instead of exact
- Propagate inner _encode_message errors in array/dict encoding
- Add explanatory comment on int_64 encoder branch
- Document unfalsifiable gauntlet guard as intentional future-proof
- Remove loose D-053 citation from LERP_SPEED pin
- Assert FogOverlay is sibling of FogGroup under World
- Add CANVAS_MODAL=30 (ModalLayer) assertion in P3-Z04

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 09:46:08 +01:00
jpmschweitzerandClaude Opus 4.6 f82f97afcb feat(client): add 12 P3 tests — z-layer, entity lerp, Tyre additions (#493)
gdUnit4 tests covering:
- Z-layer ordering (4): floor below ysort, entities in ysort at z:0,
  fog exact z_index values (Z_FOG=900, Z_FOG_ENTITIES=950), UI layers
- Entity lerp (3): snap on first appear, moves toward target,
  converges within 0.3s at LERP_SPEED=12.0
- Tyre additions (5): recognition progress, facing rotation, lerp
  weight scaling with delta, blob removal, LERP_SPEED constant guard

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 02:14:42 +01:00