Manual clippy-1.93 fixes that the prior machine-applicable sweep couldn't auto-
apply, all in cfg(test) modules and tests/ targets (invisible to the lib-only
pre-push clippy, hence accumulated unflagged):
- disallowed_types HashSet/HashMap → BTreeSet/BTreeMap (determinism rule):
shadowcast_bench.rs (×8, (i32,i32) keys), mood.rs, sound.rs. SoundEventKind
gains a PartialOrd/Ord derive (fieldless Copy enum) so it is BTree-usable.
- field_reassign_with_default → struct-init: disclosure.rs, monologue.rs (×2),
save_io.rs (keeps `mut` for the deliberate last-write-wins overwrite).
- assertions_on_constants on the EAVESDROP_THRESHOLD invariant → compile-time
`const _: () = assert!(...)`: listening.rs, cross_room_transitions.rs. This is
stronger than the runtime assert and needs no #[allow].
- approx_constant: settings/types.rs round-trip literal 3.14 → 2.5 (the value is
arbitrary test data, never meant to be PI — change avoids both the lint and a
suppression).
- drop_non_drop: vision.rs early Mut<WalkabilityMap> release → scoped block.
- unnecessary_get_then_check → contains_key: information_boundaries.rs (×3).
- cloned_ref_to_slice_refs → std::slice::from_ref: triangle_validation.rs.
- unused_must_use: input.rs dropped the unused .id() on a spawn.
cargo clippy --all-targets -- -D warnings is clean; cargo test green.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
10-phase linear pipeline: PreInput → Input → Movement → Simulation →
Economy → Storyteller → Snapshot → PostSnapshot → Knowledge → TickAdvance.
Each system assigned to exactly one phase via .in_set(TickPhase::X).
Cross-phase .after()/.before() eliminated — only intra-phase ordering
remains. Prevents schedule cycles by construction.
SimulationPlugin refactored into sub-plugins by domain:
- InputPlugin (player actions, interactions, dialogue dispatch)
- MovementPlugin (pathfinding, movement validation, spatial indexing)
- SocialPlugin (conversations, sound, voice enrichment, follow state)
- EconomyPlugin (tâtonnement tick, IPC query serving)
- TimePlugin (chunk streaming, news ticker, tick advancement)
All other plugins (NPC, Knowledge, Perception, Storyteller, Settings,
Bridge) updated to use TickPhase assignments instead of cross-plugin
ordering constraints. BridgePlugin trimmed to bridge I/O concerns only.
Part A of #843. Parts B (multi-threaded executor) and C (background
workers) follow.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Fix all Clippy warnings across the server codebase (2411 insertions, 1341
deletions). Raise type-complexity-threshold to 750 and too-many-arguments
to 12 in .clippy.toml for idiomatic Bevy ECS system signatures. The server
now passes `cargo clippy -- --deny warnings` cleanly.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Must-fix: protocol version comment now references PROTOCOL_VERSION
(no hardcoded number), settings delete is idempotent no-op.
Suggestions addressed: BehaviorModifier dedup claim dropped, hash
collision safety documented, FK pragma in test store, columns_to_value
consolidated, modifier_hint mismatch logging, OffDuty test coverage,
batching tradeoff documented, unknown value_type warning, occluded
text risk documented, dead child respawn in voice worker, INJECT
block ambiguity documented.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Per-player settings via rusqlite (bundled, zero runtime dep). Server
owns the settings DB; client sends ChangeSettings commands over IPC.
Extensible key-value with typed columns (String/Int/Float/Bool).
Protocol bumped to v20 with settings_response in ObserverSnapshot.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>