Body segments: face-based exclusive assignment for all 8 body types
(average/muscular/teen m/f, child) + hips segment
Hair: solidified 20mm, normals recalculated, white masks (was black)
Clothing: peasant tunic/pants/shoes solidified 25mm for all body types
Eye: iris mask from T_Eye_Split.png green channel
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Fix stale 21→18 segment count in architecture doc, script docstrings,
and disk budget table (critical — both reviewers)
- Add average_m/README.md noting role as clothing reference body
- Add __main__ guards to diagnostic scripts
- Preflight-check all source paths in blender_process_bodies.py
- Document solid-white hair masks as v0.2 placeholder for multi-region
- Add fallback size comment for head mask generation
- Add bald_mask.png (1×1 black) for sidecar convention consistency
- Document child non-uniform scale rationale (Y=0.72 vs XZ=0.75)
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>