H1 demux: ShapeProbe defensive multi-shape rejection (union frames now Err, not first-match; +2 tests) and doc claim made honest. H2/T1 SystemIndex.reset_test_state() folded into SimBridge.reset_test_state() (load() inline per autoload rule) + has_pending_request() accessor. H3 no-op tests now assert the replay flag both directions. H4 retry test actually ingests a failure and asserts the retry semantic. H5 error fixture uses the normalized status string. H6 bridge_tcp e2e sends all five frame shapes over real TCP (star-map + city-names buffers asserted). H7 positive replay-on-CONNECTED test via the test_local_bridge test-mode-flip precedent (stub bridge captures + decodes the request bytes). H8/T2 stale PLACEHOLDER doc replaced with the confirmed contract. H9 is_capital doc matches the COALESCE reality. T-r1 demux ceiling written down (next shape = tagged envelope). T-r2 AtlasLayerResponse governance ceiling comment. Lead item: the four cargo-fmt-formatted files from the gate round are now committed (layer_proxy/plugin/bridge-mod/main). H10 note for the record: the 13 snapshot_*.msgpack fixtures in commit 845737617 were regenerated because they were stale against their own generator (pre-existing version-key removal) — verified harmless, no client reads that key.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
T-960: RoadGraphLayer (L2 edges/junctions, MaintenanceAuthority, rail flag, named routes) + SettlementLayer (name/position/size-class/is_capital/is_port from T-955 placements) as new Option fields on AtlasLayerResponse — T-1046 precedent; layer_proxy doc comment corrected (cascade runs through RoadGraph, client up_to ignored). T-949: new StarMapRequest/StarMapResponse (raw JSON passthrough of the star_map_data.json bake) + CityNamesRequest/CityNamesResponse (atlas_city_names via CityContextReader) with defense-in-depth Sol exclusion (GJ-0 system id OR settlement_wave='origin', D-236). Inbound demux extended with mandatory boolean discriminator fields (serde ignores unknown fields — optional-shape sniffing would be ambiguous); AtlasLayerRequest unchanged. SimBridge trait +2 methods, implemented on TcpBridge + LocalBridge. CityPlacement/CityRecord gained name/population/is_capital (BodyWorldState cache-hit path stays DB-free). ~30 new unit tests incl. demux disambiguation + Sol branches; gen_fixtures extended for road/settlement samples.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Close the last D-234 piece — terrain water-direction extraction wired through
to founding orientation and the quarter waterfront rule:
- Layer 1: TerrainAnalysis::water_bearing — 8-octant integer bearing toward the
nearest water from the water_dist gradient (D-010, no atan2). Stored on
GeographicAttractor.water_bearing (360 = none).
- #956 founding orientation: coastal/river settlements now get a real
water-facing bearing (the anchoring attractor's), replacing the 0 stub.
- #957 waterfront rule (D-234b): the water-facing quarter edge (from the
settlement's Coastal founding orientation) drops its block setback to 0 so
buildings present flush to the quay (dock-orthogonal). Typed Edge + coastal_edge
+ per-block gating.
Golden + atlas_response fixture rebaked (additive water_bearing field only).
8 new tests. All integer-deterministic (D-010).
Pending: the waterfront rule reads context.founding_orientation, which
city_context_reader still stubs to Cardinal — real per-settlement orientation
reaches quarter generation once the Layer-3 placement -> Layer-4 GenerateSkeleton
dispatch is wired (the remaining cross-layer integration).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
PR #152 review (Hoshe): the faction→TerritorialStatus mapping test covered 7 of
the 8 D-237 values; add the missing "mixed" assertion (grouped with "disputed",
behavior already correct).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Derive and store each placed settlement's spatial character on top of the
#955 placement (D-212/213/214/215). Derivation is pure + integer-deterministic
(D-010); the cascade stays DB-free (D-225) — the enqueuer pre-resolves the
body's system faction onto the work item, like #955's settlements.
- TerritorialStatus (D-212): mapped from the authored dominant_faction
(territorial_status_from_faction). Adds an AutonomistHeld variant for the
Compact of Westphalia (self-governing bloc that rejects Assembly authority —
neither Commission, Corp, Contested, nor truly Frontier). Grounded in
wiki/factions/. Stored per-province on DrainageBasin.territorial_status
(uniform per body for now; forward-compatible for per-province faction data).
- PoliticalArchetype (D-214): political_archetype(status, role), status takes
precedence over economic_role.
- ArrangementPattern (D-215): new 5-variant enum + arrangement_pattern(); the
block-adjacency *enforcement* stays deferred to the Quarter-skeleton gen (#957)
— this only derives + stores which pattern applies.
- FoundingOrientation (D-213): existing fn extended with a seed-derived Free
bearing so pioneer/open-terrain grids vary per seed.
Wiring: dominant_faction threaded through CityContextReader
(read_body_dominant_faction) → atlas proxy (cache-miss read) → AnalyzeBody work
item → run_cascade → run_layer3/match_cities. Enrichment stored on CityPlacement
(political_archetype, arrangement_pattern, founding_orientation).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Wire the existing attractor-matching engine (#919/#925) into the
generation cascade as Layer 3, and make the whole placement-scoring path
integer-deterministic.
Layer 3 (D-211):
- CascadeLayer::Settlement + Layer3Output (placements) on the snapshot;
BodyWorldState gains a `placements` field (the D-203 hot cache).
- run_layer3 runs the five-phase match_cities against Layer-1 attractors
via the authored D-195 compatibility matrix; pure function of
(attractors, cities) — no RNG. cities are passed in by the caller so the
cascade stays DB-free and testable. A `// cache seam` marks where a
persistent cache wraps it later (#1021).
- gen_queue passes &[] for now (Topography needs no cities); the runtime
settlement read (gen_queue/layer_proxy) is the #955 follow-on.
Integer determinism (D-010 / D-227 — D-195 amended):
- Wiring match_cities into the deterministic cascade made its f32 scoring
a live cross-platform divergence risk (a near-tie comparison or the
Hungarian's f32 reductions can round differently per platform → a
different world from the same seed). Converted the entire path to
integers: CompatibilityMatrix is a 0-100 affinity table; attractor
strength is 0-100 and terrain cost is a percent (100 = baseline),
quantized once at the Layer-1 feature boundary; cell_score, the
Hungarian, and CityPlacement.score are i64. No f32 in any placement or
ranking decision.
- Layer-1 golden fixture rebaked: confirmed selection/positions are
unchanged (same 256 attractors, 93 river cells) — only the strength/cost
representation changed.
Tests: lib green (1292); new settlement_layer_places_cities_deterministically
covers placement + determinism + propagation into BodyWorldState.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Pre-push surfaced fmt + clippy (-D warnings) failures in the new code:
- rustfmt the 6 new/changed atlas files + the bench example.
- features.rs: HashMap → BTreeMap (project bans HashMap for determinism via
clippy disallowed_types; the bucket map is lookup-only either way).
- attractor_matching.rs: drop now-redundant .clone() on AttractorType (it
became Copy in #953) — clippy clone_on_copy.
- drainage.rs tests: manual range → (1..=12).contains(&n).
- features.rs test: drop .clone() on Copy AttractorType.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
Wire the empty-world topography cascade (D-208/209/210):
- generator.rs: add SubBiomeVariant (11 variants, D-210) + sub_biome and
terrain_modification_cost fields on GeographicAttractor; AttractorType
is now Copy.
- features.rs (new, D-209): extract the 7 attractor tags from heightmap +
drainage. Coast/lake derived from the heightmap (D-209/D-223
reconciliation — markers are names-only now, no polygons). Deterministic
(sorted seeds, integer keys, bucket-grid thinning); strength-capped at
MAX_ATTRACTORS preserving type diversity. Shared TerrainAnalysis
(masks/slope/moisture/percentile) feeds both extraction and sub-biome.
- subbiome.rs (new, D-210): classify sub-biome + terrain_modification_cost
from elevation/slope/moisture/latitude. Volcanic stays in the enum but
is not emitted (no heightmap signal).
- layer1.rs (new): run_layer1 orchestrator + attach_feature_names (D-223
pool names to largest rivers / Alpine peaks).
- attractor_matching constructors updated for the new fields.
76 atlas tests pass; run_layer1 determinism verified.
Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>