- Preload stance icons at _ready() into cache Dictionary
- Null-guard shader + theme loads with push_error() + early return
- Guard _icon_mat.set_shader_parameter inside if _icon_mat:
- Icon size 18→20px per D-086, container height 44→46px to fit
- Add _apply_stance test coverage (known + unknown stance)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- DebugOverlay: position comment updated, tscn is source of truth
- GauntletHUD: moved from y:48 to y:252 (below StanceIndicator)
- StanceIndicator: offset_top 192→200, height 26→44px for ImplantPanel
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
GauntletHUD in UILayer shows TIMER: MM:SS (PB: MM:SS). Timer starts on
room entry, resets on room change, records personal bests to
user://gauntlet-stats.json. Session summary printed on disconnect.
Hidden in non-gauntlet mode (anti-tedium guard).
Adds room_id and gauntlet_mode fields to GameState, parsed from
ObserverSnapshot. Main.gd wires update_from_state() and finalize().
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>