Updated clothing models (boots_work, coveralls_basic, jacket_utility,
pants_cargo, shirt_henley) for average_m and reference variants.
Added segmented body textures (BaseColor, Normal, Roughness) for all
body types: average_f, average_m, child, heavy_f, heavy_m, muscular_f,
muscular_m, teen_f, teen_m. Sprint 28 character visuals work.
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Five placeholder clothing items fitted to all 11 body types via the
Surface Deform batch pipeline (60 GLBs total):
- coveralls_basic, jacket_utility, pants_cargo, shirt_henley, boots_work
Each item includes reference.glb, reference_mask.png, coverage.json,
and 11 body-type variant GLBs. All Surface Deform binds succeeded
with no Shrinkwrap fallbacks needed (#711).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>