is_standalone_hq threaded through CityRecord/CityPlacement via corporations LEFT JOIN (both readers); hubs = top-cap by population among non-HQ settlements (HUB_SPACING_DIAG_PX=64, HUB_CAP_MIN=6); exact-name collapse keeping lowest city_id with loud warn; nearest-point-on-polyline snap (SNAP_MAX_PX=8) with Junction edge-split preserving from<to via norm_edge, else A*-spur to nearest hub; FoundingOrientation::RailHeadFacing{bearing_degrees} assigned at degree>=3 junctions (octant bearing toward dominant incident edge), consumed by skeleton_gen railhead_edge() through the D-234b flush-frontage machinery; believability reader now honours baked settlement_class (stale hardcode since T-1075). 11 new targeted tests; existing suites green.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
T-960: RoadGraphLayer (L2 edges/junctions, MaintenanceAuthority, rail flag, named routes) + SettlementLayer (name/position/size-class/is_capital/is_port from T-955 placements) as new Option fields on AtlasLayerResponse — T-1046 precedent; layer_proxy doc comment corrected (cascade runs through RoadGraph, client up_to ignored). T-949: new StarMapRequest/StarMapResponse (raw JSON passthrough of the star_map_data.json bake) + CityNamesRequest/CityNamesResponse (atlas_city_names via CityContextReader) with defense-in-depth Sol exclusion (GJ-0 system id OR settlement_wave='origin', D-236). Inbound demux extended with mandatory boolean discriminator fields (serde ignores unknown fields — optional-shape sniffing would be ambiguous); AtlasLayerRequest unchanged. SimBridge trait +2 methods, implemented on TcpBridge + LocalBridge. CityPlacement/CityRecord gained name/population/is_capital (BodyWorldState cache-hit path stays DB-free). ~30 new unit tests incl. demux disambiguation + Sol branches; gen_fixtures extended for road/settlement samples.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
New deterministic cascade layer (CascadeLayer::RoadGraph) building the
transport topology between Layer-3 settlement placements, stored on
BodyWorldState.road_graph (session-cached, never serialized).
- MST force-connect (strict Kruskal over squared distance) + secondary
links across a 30-60% body-scale band where the MST detours >1.5x.
- A* over the Layer-1 terrain-cost field on a coarse ~64-wide routing grid:
ocean/lake impassable, river corridors 1/2 cost, slope >=35deg (D-210
roughness ~0.7) 10x, else the D-210 terrain_modification_cost. Columns
wrap (equirectangular); integer costs + index tie-break keep A*
deterministic.
- MaintenanceAuthority per edge (new generator.rs enum) from endpoint
political archetypes + haul length; waypoint nodes at long-edge midpoints;
named-route identity join (designed-for, pool empty post-D-223); junction
detection (high_connectivity_junctions, degree>=3).
Wired into the cascade (gen_queue requests CascadeLayer::RoadGraph). Adds
Copy to PoliticalArchetype. 10 road_graph unit tests + a cascade e2e test;
full suite + clippy --all-targets -D warnings green.
Deferred to T-1076 (gated on the D-242 settlement model): the RailHeadFacing
junction pass (needs a D-213 FoundingOrientation amendment + Layer-4 handling)
and the hub-selection refinement (needs baked population/specialization).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>