docs(decisions): file 6 D-records and 10 Q-records from workshop backlog

D-087 through D-092: v0.1 triangle config, 3-state pause, self-contained
forks, PC voice registers, complicity as theme, anchor line requirement.
Q-030 through Q-039: long-term strategy questions from wiki-review R4
(seed schema, generator pipeline, Sacred/Profane, 300-world estimates).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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co-authored by Claude Opus 4.6
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@@ -204,6 +204,27 @@ How narrative, NPCs, and world content are created: content tiers, NPC generatio
- **Raised by:** Gestalt (Sprint 18, #544). Endorsed by Tyre pending implementation review.
- **Dissent:** None.
### D-090: PC voice registers — smuggler and detective speech patterns
- **Date:** 2026-02-12
- **Decision:** Each playable character has a defined voice register for monologue and dialogue:
- **Smuggler:** Feeling-first. Sentence fragments. Concrete/physical vocabulary. Notices bodies, spaces, exits. Emotional baseline: wary comfort. Lies by omission. Relationship to authority: avoidance.
- **Detective:** Analysis-first. Complete sentences. Institutional vocabulary. Notices patterns, inconsistencies, procedural gaps. Emotional baseline: professional detachment. Lies by reframing. Relationship to authority: representative.
These registers govern all authored content per character (monologue pools per D-032, dialogue access per D-028).
- **Rationale:** Register differences must be architectural, not incidental. Without defined registers, authors default toward a single generic voice and the dual-lens effect (D-027 criterion 2) collapses. The registers encode the characters' relationships to the world, not just vocabulary preferences.
- **Raised by:** Mellanie, Paula
- **Dissent:** None
- **Source:** v0.1 Content Scoping Workshop, Mellanie Round 2 synthesis
- **Cross-reference:** D-032 (separate monologue pools), D-034 (THE FRIEND pattern)
### D-092: Anchor line requirement in NPC style guide
- **Date:** 2026-02-12
- **Decision:** Every NPC at Tier 1 and Tier 2 depth must have anchor lines — signature phrases or verbal tics that make them instantly recognizable in text. Requirements: Tier 1 NPCs (THE FRIEND, key triangle members): minimum 2 anchor lines per arc phase. Tier 2 NPCs (triangle periphery): minimum 1 anchor line. Tier 3 NPCs (background): no anchor requirement, generic pool lines only. Anchor lines must be authored, never generated.
- **Rationale:** Anchor lines create the "I know that voice" moment on repeat encounters. Generation cannot produce this — generated lines are statistically average, not distinctively characteristic. The generation expansion pass (D-028) fills volume; anchor lines create identity.
- **Raised by:** Mellanie
- **Dissent:** None
- **Source:** Wiki Review Workshop, Mellanie Round 2 proposal, consensus C-19
- **Cross-reference:** D-034 (THE FRIEND pattern), D-028 (dialogue architecture), D-023 (three-tier content model)
---
*17 decisions. Last updated: 2026-02-25 (D-084 added — Q-028 resolution)*
*19 decisions. Last updated: 2026-02-12 (D-090, D-092 added — retroactive filings from v0.1 Content Scoping Workshop and Wiki Review Workshop)*