refactor(data): rename Krenn to Van Maanen's Star

System S-057 assigned to real star GJ 35 (Van Maanen's Star, DG white
dwarf at 13.9 ly). Renamed across all content, server code, docs,
decisions, wiki lore, and config files. 224 files updated.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-14 00:23:26 +01:00
co-authored by Claude Opus 4.6
parent 983d8037d1
commit e8263e209e
529 changed files with 1514 additions and 40873 deletions
+2 -2
View File
@@ -56,7 +56,7 @@ Mods can tap into **Step 1 (Semantic Core)** generation without access to **Step
- **Modder's Workflow:** Modders write standard, functional "Semantic Lines."
- **The Hybrid System:** If a modded NPC is in a "Vanilla" location, the system can pull from a pre-cached library of "Cultural Injectors" that have already been safely pre-generated.
- **The Result:** The modder doesn't get to prompt the LLM, but their characters can still use high-quality, pre-verified "Krenn" or "Ruthless" voice templates.
- **The Result:** The modder doesn't get to prompt the LLM, but their characters can still use high-quality, pre-verified "Van Maanen's Star" or "Ruthless" voice templates.
### AI Dialogue & Modding Policy (EULA)
@@ -73,7 +73,7 @@ Mods can tap into **Step 1 (Semantic Core)** generation without access to **Step
As we move into the technical validation phase (comparing Gemma 2 2B vs. Phi-3-mini), the spike must evaluate:
- **[ ] Safety Floor:** Do either model's internal filters refuse to process dark fantasy themes or combat logs?
- **[ ] Stylistic Adherence:** How reliably do "Injector Clauses" (e.g., `[Bold]`, `[Krenn Culture]`) shift the output of the 2B model?
- **[ ] Stylistic Adherence:** How reliably do "Injector Clauses" (e.g., `[Bold]`, `[Van Maanen's Star Culture]`) shift the output of the 2B model?
- **[ ] Hardware Overhead:** Measured CPU/RAM impact of the background worker thread on target consumer hardware.
- **[ ] Non-LLM Fallback:** Verification that the "Re-voicing" layer can be toggled OFF without breaking game state.
+1 -1
View File
@@ -52,7 +52,7 @@ The character persona is constructed for the LLM using a manageable library of *
- **Example `[Bold]`:** `"Your delivery is direct and confident."`
- **Cultural Injectors (`~5-10` clauses):** Mapped to origin, defining the cultural "flavor" or dialect.
- **Example `[Krenn Culture]`:** `"Your speech is formal and avoids contractions."`
- **Example `[Van Maanen's Star Culture]`:** `"Your speech is formal and avoids contractions."`
## 5. The Composition Engine: Priority & Blending
@@ -486,7 +486,7 @@ content/
├── global/
│ └── knowledge/
│ └── contraband.yaml # Contraband type definitions
├── campaigns/main/systems/krenn/stations/sova/districts/transit/
├── campaigns/main/systems/van-maanens-star/stations/sova/districts/transit/
│ ├── npcs/*.yaml # NPC profiles (candidates for pool draws)
│ ├── triangles/*.yaml # Triangle definitions (instantiated by seed)
│ ├── locations/*.yaml # Location definitions