feat(client): save/load client UI — F5/F6 quicksave/quickload (#554)
Wire SaveGame/LoadGame player actions through the full client stack: protocol v15 decode, InputMapper F5/F6 bindings, SimBridge wire mapping with one-shot carry-forward, GameState save_result field, and HUD notification via monologue display. Quit-to-menu triggers quicksave before scene change. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -189,6 +189,7 @@ func snapshot() -> Dictionary:
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"gauntlet_mode": gauntlet_mode,
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"conversation_events": conv_events,
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"conversation_ended": conv_ended,
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"save_result": null,
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}
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