feat(client): save/load client UI — F5/F6 quicksave/quickload (#554)

Wire SaveGame/LoadGame player actions through the full client stack:
protocol v15 decode, InputMapper F5/F6 bindings, SimBridge wire mapping
with one-shot carry-forward, GameState save_result field, and HUD
notification via monologue display. Quit-to-menu triggers quicksave
before scene change.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-25 13:15:05 +01:00
co-authored by Claude Opus 4.6
parent e51650ec74
commit e1ea07e746
10 changed files with 135 additions and 5 deletions
+3
View File
@@ -104,6 +104,9 @@ notifications:
# System
save_complete: "Progress saved."
load_complete: "Session restored."
save_failed: "Save failed."
load_failed: "Load failed."
connection_lost: "Signal interrupted."
connection_restored: "Signal restored."