feat(client): add WRONG button F12 bug report capture (#495)

F12 pauses simulation, shows modal LineEdit prompt, saves three files
to user://bug-reports/gauntlet-t{tick}-{timestamp}/: snapshot.json
(full ObserverSnapshot), render.txt (simplified client-side text
render), description.txt (tester notes + tick/room/stance metadata).
Esc cancels without saving. Double-activation guard prevents stacking.

BUG_REPORT action added to InputMapper with wire guard in SimBridge
(client-only, never sent to server). Dialog on ModalLayer (CL 30).

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-18 10:53:15 +01:00
co-authored by Claude Opus 4.6
parent bc073c891f
commit d7755698b2
5 changed files with 218 additions and 0 deletions
+3
View File
@@ -14,6 +14,7 @@ enum Action {
MOVE_SOUTH, MOVE_SOUTHWEST, MOVE_WEST, MOVE_NORTHWEST,
INTERACT, USE_PERCEPTION_MODE, OPEN_MENU, PAUSE, UNPAUSE,
TOGGLE_STANCE_UP, TOGGLE_STANCE_DOWN,
BUG_REPORT, # #495: F12 WRONG button — client-only, not sent to server
}
var input_queue: Array[Dictionary] = []
@@ -74,6 +75,8 @@ func _unhandled_input(event: InputEvent) -> void:
action = Action.TOGGLE_STANCE_UP
elif event.is_action_pressed("stance_down"):
action = Action.TOGGLE_STANCE_DOWN
elif event.is_action_pressed("bug_report"):
action = Action.BUG_REPORT
if action != -1:
input_queue.append({