refactor(simulation): apply rustfmt formatting

Formatting-only changes across server source and test files.
No logic changes.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-02-18 01:39:44 +01:00
co-authored by Claude Opus 4.6
parent 1da81a21ea
commit d5a1f6dadb
16 changed files with 169 additions and 105 deletions
+4 -2
View File
@@ -917,12 +917,14 @@ mod tests {
// Entity with lower bits processes first and claims the target
assert_eq!(
pos_lower, target,
pos_lower,
target,
"entity with lower Entity::to_bits() ({}) should win the tile",
lower.to_bits()
);
assert_eq!(
pos_higher, higher_origin,
pos_higher,
higher_origin,
"entity with higher Entity::to_bits() ({}) should stay at origin",
higher.to_bits()
);