refactor(simulation): apply rustfmt formatting
Formatting-only changes across server source and test files. No logic changes. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -1948,7 +1948,11 @@ fn equidistant_npcs_produce_stable_snapshot_ordering() {
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.map(|e| e.entity_id)
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.collect();
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assert_eq!(npc_ids.len(), 3, "all three equidistant NPCs should be visible");
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assert_eq!(
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npc_ids.len(),
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3,
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"all three equidistant NPCs should be visible"
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);
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// Entity IDs must be in strictly ascending order (Fix B sort guarantee)
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for i in 1..npc_ids.len() {
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