Contraband detection (Task #425, D-065): - New module: simulation/contraband.rs — NPC scan checks carried items against the KnowledgeGraph confidence gate. NPCs with Authority access can initiate a scan; scan outcome depends on item CarriedBy + KG entry. - Adds ContrabandScanResult event type and ContrabanEntry component. - Wired into simulation/mod.rs module list. Dialogue confidence gate (Task #524, D-075 — OQ-18 resolution): - relationship_to_trust() gains confidence parameter (KnowledgeConfidence). - Trust tier mapping: (Friendly, KnowsDetails+)→Secret, (Friendly|Known, KnowsOf+)→Real, otherwise Surface. Access tier (Layer 1) unchanged. - Caller process_talk_interaction passes observer KG confidence_of target. - Resolves OQ-18: confidence co-gates TrustTier, not AccessTier. Supporting changes: - decisions/content.md: add D-075 (16 decisions, dated 2026-02-19) - knowledge/types.rs: expose KnowledgeConfidence comparison helpers - knowledge/registry.rs: minor API polish - bridge/types.rs: ContrabandScanResult wire type - bridge/text_renderer.rs: render contraband scan status - perception/observer: include carried item count in snapshot - npc/mod.rs: NPC scan range constant, authority flag Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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use bevy_app::prelude::*;
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use bevy_ecs::schedule::IntoScheduleConfigs;
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pub mod contraband;
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pub mod dialogue;
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pub mod input;
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pub mod interaction;
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