chore(meta): cascade refocus — supersede v0.2 cluster, re-home backlog tree, capture workshop WIP
Governance: - D-166 amendment (2026-06-12): outside-in build order (geo → econ-on-world → building templates → door boundary contracts → NPC/interiors → gameplay); Phase 5 ramps in parallel once outsides are walkable (gate: T-962) - D-114/D-115/D-117/D-118/D-120 marked superseded by D-166 (inbound anchors fixed) - D-221 amended: milestones retired, cascade-hierarchy gating is canonical - Q-077/Q-068/Q-036 resolved (answered by events); Q-110 (scale anchoring) and Q-111 (live-econ coupling) opened from cascade grounding Ticket tree (147 stray backlog tickets dispositioned): - New parents: T-1036 (post-cascade gameplay parking), T-1037 (maintenance initiative) - Re-homed: 15 → Phase 4 (T-750), 30 → Phase 5 (T-749), 11 → Phase 6 (T-751), 21 → gameplay parking, 28 → maintenance; children follow their epics - Cancelled 12 administrative shells (mirror tickets, emptied pre-cascade umbrellas, v0.2 pivot shell T-603); T-9/T-28 closed done; T-745 in_progress - New grounded tickets T-1038..T-1044: inter-settlement road/rail graph, L3→L4 dispatch threading, river-channel-anchor bug, 64m landform-repeat bug, region seam blending, road-entry octants, drainage re-run fix Docs: - CLAUDE.md cascade paragraph updated to the amended rule - 20 v0.1-era docs/design files marked superseded with pointers; content-structure-canonical retitled (v0.2 label dropped) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -476,7 +476,7 @@ How the player observes and interacts with the world: camera, fog, line-of-sight
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- **Cross-reference:** Insert overlay ([D-048](#d-048-neural-insert-overlay--visual-design)), insert HUD wireframe (`docs/design/insert-hud-wireframe-v01.md`), visual grammar (`docs/design/visual-grammar-v01.md` §7), cursor states ([D-056](#d-056-cursor-states--insert-styled-geometric))
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- **Raised by:** Araminta (analysis and recommendation), project lead (confirmed).
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- **Dissent:** None.
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- **Amendment (2026-04-05):** "Smuggler only per D-065" scope on inventory item silhouettes is obsolete. [D-117](scope.md#d-117-tycoon-is-the-v02-bookmark--zero-investigation-content) eliminates the smuggler/detective frame; [D-122](content.md#d-122-all-npcs-generated--no-named-hand-authored-characters) removes named characters. Inventory icons are no longer character-specific. D-065 cross-reference removed.
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- **Amendment (2026-04-05):** "Smuggler only per D-065" scope on inventory item silhouettes is obsolete. [D-117](scope.md#d-117-tycoon-is-the-v02-bookmark--zero-investigation-content-superseded) eliminates the smuggler/detective frame; [D-122](content.md#d-122-all-npcs-generated--no-named-hand-authored-characters) removes named characters. Inventory icons are no longer character-specific. D-065 cross-reference removed.
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