refactor(client): make stationary_ticks and zone_id server-authoritative (#557)
apply_snapshot() now reads stationary_ticks and zone_id directly from the server snapshot when present (D-020 compliance). Client-side accumulation and tile lookup retained as deprecated fallbacks until the server populates these fields. Protocol.gd extended with decode paths and TODO markers for the server team. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -244,6 +244,24 @@ static func decode_snapshot(bytes: PackedByteArray) -> Variant:
|
||||
"error": raw_save.get("error"),
|
||||
}
|
||||
|
||||
# TODO(server): Send stationary_ticks in ObserverSnapshot (D-071, D-020).
|
||||
# Server already tracks this in ListeningFocus component (server/src/simulation/listening.rs).
|
||||
# When server populates this field, client-side accumulation fallback in game_state.gd
|
||||
# can be removed — apply_snapshot() should contain only direct field assignments.
|
||||
var stationary_ticks: Variant = null
|
||||
var raw_st: Variant = raw.get("stationary_ticks")
|
||||
if raw_st != null:
|
||||
stationary_ticks = int(raw_st)
|
||||
|
||||
# TODO(server): Send top-level zone_id string in ObserverSnapshot (D-073, D-020).
|
||||
# Server sends zone_id per VisibleTile but not as a top-level snapshot field.
|
||||
# When server populates this, client-side tile iteration fallback in game_state.gd
|
||||
# can be removed — apply_snapshot() should contain only direct field assignments.
|
||||
var zone_id: Variant = null
|
||||
var raw_zid: Variant = raw.get("zone_id")
|
||||
if raw_zid is String:
|
||||
zone_id = raw_zid
|
||||
|
||||
# v14: player_knowledge (#264, D-041) — partial KG dump for journal panel.
|
||||
# {entities: [{entity_id, name, confidence, source, state, relationship, last_observed_tick}],
|
||||
# facts: [{fact_id, confidence, source, state, acquired_tick}]}
|
||||
@@ -302,6 +320,8 @@ static func decode_snapshot(bytes: PackedByteArray) -> Variant:
|
||||
"examine_result": examine_result,
|
||||
"player_knowledge": player_knowledge,
|
||||
"save_result": save_result,
|
||||
"stationary_ticks": stationary_ticks,
|
||||
"zone_id": zone_id,
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user