diff --git a/CHANGELOG.md b/CHANGELOG.md index eef9c466b..9d917569a 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -6,6 +6,19 @@ Format based on [Keep a Changelog](https://keepachangelog.com/). ## [Unreleased] +### Added +- Star map insert module — concentric hop-ring view of 301 systems, sector-colored, click-to-select with info panel, pan/zoom (#674) +- BoneAttachment3D overhead anchor above Head bone for future floating UI elements (#712) +- CharacterVisualDescriptor wired into startup IPC and snapshot restore for save/load persistence (#718) +- Display-only hair highlight swatch (auto-derived from primary tint) in character creation (#719) +- Asset manifest fully populated (11 body types, 14 hair, 4 heads, 4 eyebrows, 8 clothing) with regeneration script (#720) +- Sprint 30 acceptance test suite (27 tests across all 5 tickets) + +### Fixed +- DirAccess asset scanning replaced with manifest JSON — fixes character creation in exported PCK builds (#720) +- Star map set_insert_active() no longer auto-shows the modal panel (#674) +- Star map insert state propagation wired into main.gd (#674) + ## [v0.1.29] — 2026-04-03 ### Added